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7 Days To Die

7 days to die server

egg-7-days-to-die.json

updated

Ports

Add an allocation on the node for each port.

  • Game 26900 - 26902
  • RCON 8080 - 8081
  • webmap 8082

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
294420
Steam login
not required
Install script
64 lines

Image

  • SteamCMD, Debian ghcr.io/ptero-eggs/steamcmd:debian

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

9 variables

Startup command

./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=26900 - 26902 -ServerDisabledNetworkProtocols={{SERVER_DISABLED_NETWORK_PROTOCOLS}} -ServerMaxPlayerCount=8 -GameDifficulty=2 -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=8081 -TelnetPassword={{PASSWORD}} -logfile logs/latest.log & echo -e "Checking on telnet connection" && until nc -z -v -w5 127.0.0.1 8081; do echo "Waiting for telnet connection..."; sleep 5; done && $( [[ -z {{PASSWORD}} ]] && printf %s "telnet -E 127.0.0.1 8081" || printf %s "rcon -t telnet -a 127.0.0.1:8081 -p {{PASSWORD}}" )

Dotted values come from the server settings. These values are examples.

  • Maximum Concurrent Players

    MAX_PLAYERSUsers can see

    required|string|max:20

  • 0 - 5, 0=easiest, 5=hardest

    GAME_DIFFICULTYUsers can edit

    required|integer|between:0,5

  • This is the app id for 7dtd please no step on snek.

    SRCDS_APPIDUsers cannot see

    required|string|max:20

  • This is to auto update the server on start. Options are 0 or 1 Default is 1

    AUTO_UPDATEUsers can edit

    required|boolean

  • This is really annoying that more games are doing this.

    LD_LIBRARY_PATHUsers cannot see

    required|string|max:20

  • Installs beta branch if specified. For example, latest_experimental would install the latest experimental branch release. Requires a reinstall to switch branches properly.

    SRCDS_BETAIDUsers can edit

    nullable|string|max:20

  • Telnet listens on a local interface by default without a password. However, you can specify a password if you wish to expose telnet.

    PASSWORDUsers can edit

    nullable|string|max:30

  • TELNET_PORTUsers can edit

    required|string|max:20

  • Networking protocols that should NOT be used. Separated by comma. Possible values: LiteNetLib, SteamNetworking. Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly. lets it empty if you are connecting your self hosted server behind a NAT

    SERVER_DISABLED_NETWORK_PROTOCOLSUsers can edit

    nullable|string|max:20

Wings

Stop command
shutdown
Running when the console shows
Connected with 7DTD server

Readme

7 Days to Die

Steam Description Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

Server Ports

7 Days to Die requires up to 6 ports

Port default
Game 26900 - 26902
RCON 8080 - 8081
webmap 8082

Sample ignore file for backups

By default the backup includes a lot of files that can be reacquired by pulling the image. Using the following file limits backups to the files that are unique to your server: your config files, logs, saves and generated worlds.

# Ignore all
*
# Except server config file
!serverconfig.xml 
# Except server data dir
!.local/
# Except logs
!logs/

Changes

  1. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 64 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"