Archean
gamesArchean invites you to unleash your creativity alone or with friends in a creative sandbox mode. Design and build vehicles, bases, rockets, space stations and much more using customizable modular blocks. Create unique configurations using components, program their behavior and explore an environment free of constraints.Test your builds, refine your designs and defy the laws of physics. Archean is a game in development focused on engineering and build.
README
Archean
Archean invites you to unleash your creativity alone or with friends in a creative sandbox mode. Design and build vehicles, bases, rockets, space stations and much more using customizable modular blocks.Create unique configurations using components, program their behavior and explore an environment free of constraints. Test your builds, refine your designs and defy the laws of physics. Archean is a game in development focused on engineering and build.
Installation/System Requirements
| Bare Minimum | Recommended | |
|---|---|---|
| Processor | Any mid/high-end should work | - |
| RAM | 2GB | 8 GB |
| Storage | 700 MB | 2 GB |
| Network | Depends on your patience :P | - |
Server Ports
Ports required to run the server in a table format.
| Port | default |
|---|---|
| Game | 8881 |
Docker Images (1)
| Name | Image |
|---|---|
ghcr.io/ptero-eggs/yolks:ubuntu | ghcr.io/ptero-eggs/yolks:ubuntu |
Startup Command
cd /home/container/Archean-game; ./Archean_server Variables (12)
Max Players
The maximum amount of players that can join the server at one time.
- Environment:
MAX_PLAYERS- Default:
4- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|integer
Password
The Password players need to enter to join the server
- Environment:
PASSWORD- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable
Server Name
The servers name that is, among others, displayed on the public server page.
- Environment:
SERVER_NAME- Default:
A Pterodactyl Hosted Server- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
string|required
Game Mode
Changes the servers game mode between adventure and creative. OFF = creative ON = adventure
- Environment:
GAME_MODE- Default:
0- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
boolean
Online Mode
Whether the server is publicly discoverable or not.
- Environment:
ONLINE_MODE- Default:
0- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
boolean
Spawn Planet
The Planet players will initially spawn on.
- Environment:
SPAWN_PLANET- Default:
earth- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|in:earth,moon
Autosave Interval
Time between automatic server saves
- Environment:
AUTOSAVE_INTERVAL- Default:
30- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|integer
[ADVANCED] Updates per Second
This setting should only be changed by advanced users. Changes the amount of times the server updates per second.
- Environment:
UPDATES_PER_SECOND- Default:
25- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|integer
[ADVANCED] Physics steps per update
This setting should only be changed by advanced users. Changes the amount of times the physics get calculated per game update.
- Environment:
PHYSICS_UPDATES_PER_UPDATE- Default:
8- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|integer
World name
The name of the world directory to use.
- Environment:
WORLD_NAME- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
string|nullable
AppID
SteamCMD App ID
- Environment:
SRCDS_APPID- Default:
3557220- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:20
Auto Update
This is to auto update the server on start. Options are 0 or 1 Default is 1
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"