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Archean

Archean invites you to unleash your creativity alone or with friends in a creative sandbox mode. Design and build vehicles, bases, rockets, space stations and much more using customizable modular blocks. Create unique configurations using components, program their behavior and explore an environment free of constraints.Test your builds, refine your designs and defy the laws of physics. Archean is a game in development focused on engineering and build.

egg-archean.json

updated

Ports

Add an allocation on the node for each port.

  • Game 8881

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
3557220
Steam login
not required
Install script
64 lines

Image

  • Ubuntu ghcr.io/ptero-eggs/yolks:ubuntu

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

12 variables

Startup command

cd /home/container/Archean-game; ./Archean_server
  • The maximum amount of players that can join the server at one time.

    MAX_PLAYERSUsers can edit

    required|integer

  • The Password players need to enter to join the server

    PASSWORDUsers can edit

    nullable

  • The servers name that is, among others, displayed on the public server page.

    SERVER_NAMEUsers can edit

    string|required

  • Changes the servers game mode between adventure and creative. OFF = creative ON = adventure

    GAME_MODEUsers can edit

    boolean

  • Whether the server is publicly discoverable or not.

    ONLINE_MODEUsers can edit

    boolean

  • The Planet players will initially spawn on.

    SPAWN_PLANETUsers can edit

    required|in:earth,moon

  • Time between automatic server saves

    AUTOSAVE_INTERVALUsers can edit

    required|integer

  • This setting should only be changed by advanced users. Changes the amount of times the server updates per second.

    UPDATES_PER_SECONDUsers can edit

    required|integer

  • This setting should only be changed by advanced users. Changes the amount of times the physics get calculated per game update.

    PHYSICS_UPDATES_PER_UPDATEUsers can edit

    required|integer

  • The name of the world directory to use.

    WORLD_NAMEUsers can edit

    string|nullable

  • SteamCMD App ID

    SRCDS_APPIDUsers cannot see

    required|string|max:20

  • This is to auto update the server on start. Options are 0 or 1 Default is 1

    AUTO_UPDATEUsers can edit

    required|boolean

Wings

Stop command
^C (SIGINT)
Running when the console shows
Server started

Files Wings edits

Wings sets these values in these files before each start.

Archean-data/server/server.ini ini

server.server_public_name
{{env.SERVER_NAME}}
server.game_mode
{{env.GAME_MODE}}
server.server_online
{{env.ONLINE_MODE}}
server.max_simultaneous_players
{{env.MAX_PLAYERS}}
server.password
{{env.PASSWORD}}
server.accept_remote_connections
yes
networking.listen_port
{{server.build.default.port}}
game.spawn
{{env.SPAWN_PLANET}}
game.world
{{env.WORLD_NAME}}
game.auto_save_interval_seconds
{{env.AUTOSAVE_INTERVAL}}
game.updates_per_second
{{env.UPDATES_PER_SECOND}}
game.physics_steps_per_update
{{env.PHYSICS_UPDATES_PER_UPDATE}}

Readme

Archean

Archean invites you to unleash your creativity alone or with friends in a creative sandbox mode. Design and build vehicles, bases, rockets, space stations and much more using customizable modular blocks.Create unique configurations using components, program their behavior and explore an environment free of constraints. Test your builds, refine your designs and defy the laws of physics. Archean is a game in development focused on engineering and build.

Installation/System Requirements

Bare Minimum Recommended
Processor Any mid/high-end should work -
RAM 2GB 8 GB
Storage 700 MB 2 GB
Network Depends on your patience :P -

Server Ports

Ports required to run the server in a table format.

Port default
Game 8881

Changes

  1. Add: Archean

    · Daniel Barton · a84731c

  2. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 64 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"