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Archean

Archean invites you to unleash your creativity alone or with friends in a creative sandbox mode. Design and build vehicles, bases, rockets, space stations and much more using customizable modular blocks. Create unique configurations using components, program their behavior and explore an environment free of constraints.Test your builds, refine your designs and defy the laws of physics. Archean is a game in development focused on engineering and build.

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Archean

Archean invites you to unleash your creativity alone or with friends in a creative sandbox mode. Design and build vehicles, bases, rockets, space stations and much more using customizable modular blocks.Create unique configurations using components, program their behavior and explore an environment free of constraints. Test your builds, refine your designs and defy the laws of physics. Archean is a game in development focused on engineering and build.

Installation/System Requirements

Bare Minimum Recommended
Processor Any mid/high-end should work -
RAM 2GB 8 GB
Storage 700 MB 2 GB
Network Depends on your patience :P -

Server Ports

Ports required to run the server in a table format.

Port default
Game 8881

Startup command

cd /home/container/Archean-game; ./Archean_server

Docker image

  • ghcr.io/ptero-eggs/yolks:ubuntu

1 contributor

Variables

12 settings

  • Max Players

    The maximum amount of players that can join the server at one time.

    env
    MAX_PLAYERS
    default
    4
    rules
    required|integer
    • viewable
    • editable
  • Password

    The Password players need to enter to join the server

    env
    PASSWORD
    default
    none
    rules
    nullable
    • viewable
    • editable
  • Server Name

    The servers name that is, among others, displayed on the public server page.

    env
    SERVER_NAME
    default
    A Pterodactyl Hosted Server
    rules
    string|required
    • viewable
    • editable
  • Game Mode

    Changes the servers game mode between adventure and creative. OFF = creative ON = adventure

    env
    GAME_MODE
    default
    0
    rules
    boolean
    • viewable
    • editable
  • Online Mode

    Whether the server is publicly discoverable or not.

    env
    ONLINE_MODE
    default
    0
    rules
    boolean
    • viewable
    • editable
  • Spawn Planet

    The Planet players will initially spawn on.

    env
    SPAWN_PLANET
    default
    earth
    rules
    required|in:earth,moon
    • viewable
    • editable
  • Autosave Interval

    Time between automatic server saves

    env
    AUTOSAVE_INTERVAL
    default
    30
    rules
    required|integer
    • viewable
    • editable
  • [ADVANCED] Updates per Second

    This setting should only be changed by advanced users. Changes the amount of times the server updates per second.

    env
    UPDATES_PER_SECOND
    default
    25
    rules
    required|integer
    • viewable
    • editable
  • [ADVANCED] Physics steps per update

    This setting should only be changed by advanced users. Changes the amount of times the physics get calculated per game update.

    env
    PHYSICS_UPDATES_PER_UPDATE
    default
    8
    rules
    required|integer
    • viewable
    • editable
  • World name

    The name of the world directory to use.

    env
    WORLD_NAME
    default
    none
    rules
    string|nullable
    • viewable
    • editable
  • AppID

    SteamCMD App ID

    env
    SRCDS_APPID
    default
    3557220
    rules
    required|string|max:20
  • Auto Update

    This is to auto update the server on start. Options are 0 or 1 Default is 1

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
Installation script 64 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"