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Ark: Survival Evolved

As a man or woman stranded, naked, freezing, and starving on the unforgiving shores of a mysterious island called ARK, use your skill and cunning to kill or tame and ride the plethora of leviathan dinosaurs and other primeval creatures roaming the land. Hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements and store valuables, all while teaming up with (or preying upon) hundreds of other players to survive, dominate... and escape! — Gamepedia: ARK

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Ark: Survival Evolved

Steam Description : As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate... and escape!

Recommended server settings

Minimum RAM

This server requires about 4096M to run with no players on a default map. Although it is recommended to run 6144M by the ARK creators, specific DLC maps will increase this requirement, such as Genesis 2 requiring over 13,440M to start.

See the following - https://ark.gamepedia.com/Dedicated_Server_Setup#Hardware

RCON

The server requires a local RCON connection to function. You will see RCON connection refused messages until the server has successfully started and connects to the RCON, which can take anywhere from 10 to 20 minutes. The RCON Port is only required for external RCON connections.

Server Ports

Port Default
Game 7777
Raw UDP 7778
Query 27015
RCON (optional) 27020

Startup command

rmv() { echo "stopping server"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} saveworld &&rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} DoExit && wait ${ARK_PID}; echo "Server Closed"; exit; }; trap rmv 15 2; cd ShooterGame/Binaries/Linux && ./ShooterGameServer {{SERVER_MAP}}?listen?SessionName="{{SESSION_NAME}}"?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?Port={{SERVER_PORT}}?RCONPort={{RCON_PORT}}?QueryPort={{QUERY_PORT}}?RCONEnabled=True?MaxPlayers={{MAX_PLAYERS}}?GameModIds=\"{{MOD_ID}}\"$( [ "$BATTLE_EYE" == "1" ] || printf %s ' -NoBattlEye' ) -server -automanagedmods {{ARGS}} -log & ARK_PID=$! ; until echo "waiting for rcon connection..."; (rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD})<&0 & wait $!; do sleep 5; done

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • ghcr.io/ptero-eggs/games:source

Panel features

  • steam_disk_space

1 contributor

Variables

13 settings

  • Server Password

    If specified, players must provide this password to join the server.

    env
    ARK_PASSWORD
    default
    none
    rules
    nullable|alpha_dash|between:1,100
    • viewable
    • editable
  • Admin Password

    If specified, players must provide this password (via the in-game console) to gain access to administrator commands on the server.

    env
    ARK_ADMIN_PASSWORD
    default
    PleaseChangeMe
    rules
    required|alpha_dash|between:1,100
    • viewable
    • editable
  • Server Map

    Available Maps: TheIsland, TheCenter, Ragnarok, ScorchedEarth_P, Aberration_P, Extinction, Valguero_P, Genesis, CrystalIsles, Gen2, Fjordur

    env
    SERVER_MAP
    default
    TheIsland
    rules
    required|string|max:20
    • viewable
    • editable
  • Server Name

    ARK server name

    env
    SESSION_NAME
    default
    A Pterodactyl Hosted ARK Server
    rules
    required|string|max:128
    • viewable
    • editable
  • Rcon Port

    ARK rcon port used by rcon tools.

    env
    RCON_PORT
    default
    27020
    rules
    required|numeric
    • viewable
    • editable
  • Query Port

    ARK query port used by steam server browser and ark client server browser.

    env
    QUERY_PORT
    default
    27015
    rules
    required|numeric
    • viewable
    • editable
  • Auto-update server

    Enable auto-updating from steam

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean|in:0,1
    • viewable
    • editable
  • Battle Eye

    Enable BattleEye

    env
    BATTLE_EYE
    default
    1
    rules
    required|boolean|in:0,1
    • viewable
    • editable
  • App ID

    ARK steam app id for auto updates. Leave blank to avoid auto update.

    env
    SRCDS_APPID
    default
    376030
    rules
    nullable|numeric
    • viewable
  • Additional Arguments

    Specify additional launch parameters such as -crossplay. You must include a dash - and separate each parameter with space: -crossplay -exclusivejoin

    env
    ARGS
    default
    none
    rules
    nullable|string
    • viewable
    • editable
  • Mods

    Specifies the order and which mods are loaded. ModIDs need to be comma-separated such as: ModID1,ModID2

    env
    MOD_ID
    default
    none
    rules
    nullable|regex:/^[0-9,]+$/
    • viewable
    • editable
  • Max Players

    Specifies the maximum amount of players able to join the server.

    env
    MAX_PLAYERS
    default
    12
    rules
    numeric
    • viewable
    • editable
  • Beta Branch

    Installs beta branch if specified.

    env
    SRCDS_BETAID
    default
    none
    rules
    nullable|string|max:50
    • viewable
    • editable
Installation script 42 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash

if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

chown -R root:root /mnt
export HOME=/mnt/serve

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so



# Install SteamCMD into server folder
mkdir -p /mnt/server/Engine/Binaries/ThirdParty/SteamCMD/Linux
tar -xzvf /tmp/steamcmd.tar.gz -C /mnt/server/Engine/Binaries/ThirdParty/SteamCMD/Linux

## create a symbolic link for loading mods
cd /mnt/server/Engine/Binaries/ThirdParty/SteamCMD/Linux
ln -sf ../../../../../Steam/steamapps steamapps