AssaultCube
AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!
Ports
Add an allocation on the node for each port.
- Game 28763
- Game +1 28764
Install
- Installer image
- ghcr.io/ptero-eggs/installers:debian
- Install script
- 53 lines
Image
- Debian ghcr.io/ptero-eggs/yolks:debian
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
8 variables
Startup command
./bin_unix/linux_64_server -Y{{ASSAULT_SERVER_KEY}} -n"{{ASSAULT_SERVER_DESCRIPTION}}" -o"{{ASSAULT_SERVER_MOTD}}" -c16 -x{{ASSAULT_SERVER_ADMINPASSWORD}} -f28763 -p{{ASSAULT_SERVER_PLAYERPASSWORD}} -mms.cubers.netDotted values come from the server settings. These values are examples.
You must provide your own key for the server to register on the masterserver. To generate a key you can run the client and issue the command: authkey new server See: (https://assault.cubers.net/docs/server.html)
ASSAULT_SERVER_KEYUsers can edit
nullable|required|string|max:64
ASSAULT_SERVER_DESCRIPTIONUsers can edit
nullable|string|max:512
ASSAULT_SERVER_MOTDUsers can edit
nullable|string|max:512
Set the limit on amount of players able to join (MAX 16)
ASSAULT_SERVER_MAXPLAYERSUsers can edit
required|string|integer|max:16
ASSAULT_SERVER_ADMINPASSWORDUsers can edit
required|string|max:512|min:5A value is required.
Password need to join the server.
ASSAULT_SERVER_PLAYERPASSWORDUsers can edit
nullable|string|max:512
Forces the server to register with the hostname or IP address of a different masterserver. The default is ms.cubers.net If you want your server to be hidden and not report to the masterserver, use -mlocalhost
ASSAULT_SERVER_MASTERSERVERUsers can edit
required|string|max:512
The version of the engine you want to download.
VERSIONUsers can edit
required|string|max:20
Wings
- Stop command
- ^^C
- Running when the console shows
- dedicated server started, waiting for clients...
Readme
AssaultCube
AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.
Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!
With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps connection. It's tiny too, weighing in at a lightweight about 50 MB package available for Windows, Mac and Linux. On the correct settings, it can even run on old hardware (Pentium III and above).
Server Ports
Ports required to run the server.
| Port | default |
|---|---|
| Game | 28763 |
| Game +1 | 28764 |
The second port is only used for the server master list to be able to update the server info. (Description, player count, etc.)
Must be Game +1!
Notes
28763 & 28764 is the default ports, but any port can be used.
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 53 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# AssaultCube Server Egg (By HoleInTheSeat) <|-|> (https://assault.cubers.net/)
#
# Server Files: /mnt/server
#######-|Dependencies|-#######
apt update
apt -y install tar make bzip2 build-essential clang libclang-dev libclang1 llvm llvm-dev clang-tools libz-dev curl jq
#######-|Downloading files|-#######
cd /mnt/server
## get release info and download links
LATEST_JSON=$(curl --silent "https://api.github.com/repos/assaultcube/AC/releases/latest")
RELEASES=$(curl --silent "https://api.github.com/repos/assaultcube/AC/releases")
MATCH=tar.bz2
if [ -z "${VERSION}" ] || [ "${VERSION}" == "latest" ]; then
DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})
else
VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .tag_name')
if [ "${VERSION}" == "${VERSION_CHECK}" ]; then
DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION "${VERSION}" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})
else
echo -e "defaulting to latest release"
DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)
fi
fi
curl -sSL -o AssaultCube.tar.bz2 ${DOWNLOAD_URL}
tar -xf AssaultCube.tar.bz2
rm AssaultCube.tar.bz2
#######-|Setting Up Server|-#######
mkdir -p /mnt/server
cd /mnt/server
rm -rf bin_win32/ *.sh
if [ "$(uname -m)" = "x86_64" ]; then
echo -e "x86 System"
else
cd /mnt/server/source/src
make server_install
fi
#######-|Insert Server Authkey|-#######
cd /mnt/server
sed -i 's/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/{{ASSAULT_SERVER_KEY}}/' ./config/servercmdline.txt
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"