Assetto Corsa
gamesAssetto Corsa (Italian for "Race Setup") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability
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Assetto Corsa
Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability.
Server Ports
Asseto Corsa requires two ports, game port is UDP and WEB HTTP port is TCP.
| Port | default |
|---|---|
| Game | 9600 |
| HTTP | 8081 |
Notes
9600 is the default port, but any port can be used.
Freeroam + AI
Docker Images (1)
| Name | Image |
|---|---|
ghcr.io/ptero-eggs/steamcmd:debian | ghcr.io/ptero-eggs/steamcmd:debian |
Startup Command
./acServer Variables (10)
Steam Username
A steam username of an account that owns the game is required
- Environment:
STEAM_USER- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Steam Password
Steam User Password
- Environment:
STEAM_PASS- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Steam Auth Code
Steam Auth Code required if the Steam Account is using Steam Auth. Slow installs will cause the code to expire before it can be used.
- Environment:
STEAM_AUTH- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|string
Server Name
Name of the server
- Environment:
HOSTNAME- Default:
Pterodactyl Server- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:45
Server Password
If enabled players must enter the password to join the server
- Environment:
PASSWORD- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|string|max:40
Admin Password
Used to login as server administrator, type /help in-game for more
- Environment:
ADMIN_PASSWORD- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:40|min:8
HTTP Port
HTTP Port
- Environment:
HTTP_PORT- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|int
SRCDS_APPID
- Environment:
SRCDS_APPID- Default:
302550- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:20
Auto Update
autoupdate Server on start or restart. 1 = on; 0 = off
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
Windows Install
Required to always install and update the correct version of the game.
- Environment:
WINDOWS_INSTALL- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
if [ "${STEAM_USER}" == "anonymous" ]; then
echo -e "ERROR - STEAM USER NOT SET\n"
echo -e "Steam account must have the dedicated server in library to install and host the game\n"
echo -e "You must configure Steam account in the server startup variables, after that reinstall the server\n"
fi
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"