Astro Colony
Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
15 variables
Startup command
./AstroColony/Binaries/Linux/AstroColonyServer -log -QueryPort=27015 -SteamServerName=\"Astro Colony Dedicated Server\"Steam App ID used for installation and updates. Rarely needs to be changed.
SRCDS_APPIDUsers cannot see
required|string|in:2934900
Change the server name.
SERVER_NAMEUsers can edit
required|string|max:30
Set the game password. Leave empty to make server public.
SERVER_PASSWORDUsers can edit
nullable|string|max:20
Amount of max allowed players.
SERVER_MAXPLAYERSUsers can edit
required|between:1,10
Set the map seed.
SERVER_MAPSEEDUsers can edit
required|integer|digits_between:1,10
Map name displayed in serverlist
SERVER_MAPNAMEUsers can edit
required|string|max:30
Minutes between auto save (5.0 = 5 minutes)
SERVER_AUTOSAVEINTERVALUsers can edit
required|numeric
How many auto save files to keep.
SERVER_AUTOSAVESCOUNTUsers can edit
required|string|max:20
List of server administrators only (steamID64s) allowed, separatet by comma.
SERVER_ADMINSUsers can edit
nullable|string
SERVER_LOADLATESTSAVEGAMEUsers can edit
required|boolean
SERVER_SHAREDTECHNOLOGIESUsers can edit
required|boolean
SERVER_OXYGENCONSUMPTIONUsers can edit
required|boolean
SERVER_FREECONSTRUCTIONUsers can edit
required|boolean
Disabling or enabling automated updates on boot
AUTO_UPDATEUsers can edit
required|boolean
UDP port for Steam server list features.
SERVER_QUERY_PORTUsers can see
required|integer
Wings
- Stop command
- ^C (SIGINT)
- Running when the console shows
- server create success
Files Wings edits
Wings sets these values in these files before each start.
AstroColony/Saved/Config/LinuxServer/ServerSettings.ini ini
- [/Script/ACFeature.EHServerSubsystem].ServerPassword
- {{env.SERVER_PASSWORD}}
- [/Script/ACFeature.EHServerSubsystem].Seed
- {{env.SERVER_MAPSEED}}
- [/Script/ACFeature.EHServerSubsystem].MapName
- {{env.SERVER_MAPNAME}}
- [/Script/ACFeature.EHServerSubsystem].MaxPlayers
- {{env.SERVER_MAXPLAYERS}}
- [/Script/ACFeature.EHServerSubsystem].ShouldLoadLatestSavegame
- {{env.SERVER_LOADLATESTSAVEGAME}}
- [/Script/ACFeature.EHServerSubsystem].AdminList
- {{env.SERVER_ADMINS}}
- [/Script/ACFeature.EHServerSubsystem].SharedTechnologies
- {{env.SERVER_SHAREDTECHNOLOGIES}}
- [/Script/ACFeature.EHServerSubsystem].OxygenConsumption
- {{env.SERVER_OXYGENCONSUMPTION}}
- [/Script/ACFeature.EHServerSubsystem].FreeConstruction
- {{env.SERVER_FREECONSTRUCTION}}
- [/Script/ACFeature.EHServerSubsystem].AutosaveInterval
- {{env.SERVER_AUTOSAVEINTERVAL}}
- [/Script/ACFeature.EHServerSubsystem].AutosavesCount
- {{env.SERVER_AUTOSAVESCOUNT}}
Readme
Astro Colony
Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.
Server Ports
Ports required to run the server in a table format.
[!IMPORTANT] It’s possible to change the query port but changing the game port from 7777 will result in not being able to join the server!
| Port | Default |
|---|---|
| Game | 7777 |
| Query | 27015 |
Changes
- Update astro-colony egg (#16) - Cleanup install script
· Red Banana · 4f4a5ce
- Update config for Astro colony
· Daniel Barton · 329a724
- Add steamcmd based eggs
· Daniel Barton · 60ef9fb
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 63 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates tar unzip lib32gcc-s1 wget
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
# Configuration files are managed by Pterodactyl's ini parser.
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"