Astro Colony

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Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.

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README

Astro Colony

Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.

Server Ports

Ports required to run the server in a table format.

[!IMPORTANT] It’s possible to change the query port but changing the game port from 7777 will result in not being able to join the server!

Port Default
Game 7777
Query 27015
Docker Images (1)
Name Image
ghcr.io/ptero-eggs/steamcmd:debian ghcr.io/ptero-eggs/steamcmd:debian
Startup Command
./AstroColony/Binaries/Linux/AstroColonyServer -log -QueryPort={{SERVER_QUERY_PORT}} -SteamServerName=\"{{SERVER_NAME}}\"
Variables (15)

[Advanced] Steam App ID

Steam App ID used for installation and updates. Rarely needs to be changed.

Environment:
SRCDS_APPID
Default:
2934900
User Viewable:
User Editable:
Rules:
required|string|in:2934900

Server Name

Change the server name.

Environment:
SERVER_NAME
Default:
Astro Colony Dedicated Server
User Viewable:
User Editable:
Rules:
required|string|max:30

Server Password

Set the game password. Leave empty to make server public.

Environment:
SERVER_PASSWORD
Default:
None
User Viewable:
User Editable:
Rules:
nullable|string|max:20

Max Players

Amount of max allowed players.

Environment:
SERVER_MAXPLAYERS
Default:
5
User Viewable:
User Editable:
Rules:
required|between:1,10

Map Seed

Set the map seed.

Environment:
SERVER_MAPSEED
Default:
7300
User Viewable:
User Editable:
Rules:
required|integer|digits_between:1,10

Map Name

Map name displayed in serverlist

Environment:
SERVER_MAPNAME
Default:
YourMapName
User Viewable:
User Editable:
Rules:
required|string|max:30

Autosave Interval

Minutes between auto save (5.0 = 5 minutes)

Environment:
SERVER_AUTOSAVEINTERVAL
Default:
5.0
User Viewable:
User Editable:
Rules:
required|numeric

Autosaves Count

How many auto save files to keep.

Environment:
SERVER_AUTOSAVESCOUNT
Default:
10
User Viewable:
User Editable:
Rules:
required|string|max:20

Admin List

List of server administrators only (steamID64s) allowed, separatet by comma.

Environment:
SERVER_ADMINS
Default:
None
User Viewable:
User Editable:
Rules:
nullable|string

Should Load Latest Savegame

Environment:
SERVER_LOADLATESTSAVEGAME
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

Shared Technologies

Environment:
SERVER_SHAREDTECHNOLOGIES
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

Oxygen Consumption

Environment:
SERVER_OXYGENCONSUMPTION
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

Free Construction

Environment:
SERVER_FREECONSTRUCTION
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean

Auto Update

Disabling or enabling automated updates on boot

Environment:
AUTO_UPDATE
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

Server Query Port

UDP port for Steam server list features.

Environment:
SERVER_QUERY_PORT
Default:
27015
User Viewable:
User Editable:
Rules:
required|integer
Installation Script
Container: ghcr.io/ptero-eggs/installers:debian
Entrypoint: bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates tar unzip lib32gcc-s1 wget

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

# Configuration files are managed by Pterodactyl's ini parser.

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"