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Astroneer Dedicated Server

A game of aerospace industry and interplanetary exploration.

egg-astroneer-dedicated-server.json

updated

Ports

Add an allocation on the node for each port.

  • Game 27000

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
728470
Steam login
not required
Install script
49 lines

Image

  • SteamCMD, Proton ghcr.io/ptero-eggs/steamcmd:proton

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

9 variables

Startup command

proton run ./Astro/Binaries/Win64/AstroServer-Win64-Shipping.exe
  • Public IP to connect to the server.

    PUBLIC_IPUsers can edit

    required|stringA value is required.

  • Steam username of the server owner

    OWNER_NAMEUsers can edit

    required|stringA value is required.

  • Steam id of the server owner

    OWNER_GUIDUsers can edit

    required|stringA value is required.

  • If specified, players must provide this password to join the server.

    SERVER_PWDUsers can edit

    nullable|alpha_dash|between:1,100

  • Quickly checks for any server updates on startup, and updates if necessary. (1 Enable | 0 Disable)

    AUTO_UPDATEUsers can edit

    required|boolean

  • Windows Install

    WINDOWS_INSTALLUsers can see

    required|string|max:20

  • SRCDS_APPIDUsers cannot see

    required|string|max:20

  • PROTON_LOGUsers cannot see

    required|boolean

  • SERVER_NAMEUsers can edit

    required|string|max:60

Wings

Stop command
^C (SIGINT)
Running when the console shows
nable to use setpriority safely

Files Wings edits

Wings sets these values in these files before each start.

Astro/Saved/Config/WindowsServer/Engine.ini ini

url.Port
{{server.build.default.port}}
[SystemSettings].net.AllowEncryption
false

Astro/Saved/Config/WindowsServer/AstroServerSettings.ini ini

[/Script/Astro.AstroServerSettings].PublicIP
{{env.PUBLIC_IP}}
[/Script/Astro.AstroServerSettings].OwnerName
{{env.OWNER_NAME}}
[/Script/Astro.AstroServerSettings].OwnerGuid
{{env.OWNER_GUID}}
[/Script/Astro.AstroServerSettings].PlayerProperties
(PlayerFirstJoinName="{{env.OWNER_NAME}}",PlayerCategory=Admin,PlayerGuid="{{env.OWNER_GUID}}",PlayerRecentJoinName="")
[/Script/Astro.AstroServerSettings].ServerPassword
{{env.SERVER_PWD}}
[/Script/Astro.AstroServerSettings].ServerName
{{env.SERVER_NAME}}

Readme

Astroneer

Steam description : Explore and reshape distant worlds! Astroneer is set during the gold rush of the 25th century: players must explore the farthest reaches of space, risking their lives and resources in a hostile environment for a chance to become a millionaire.

Install notes

The following variables are required to prevent the server to crash on startup :

  • Public IP : Used to register the server. Must be the IP used to join the server.
  • Server Owner Name : Steam username of the server owner. It also set the given user as owner and administrator of the server.
  • Server Owner Guid : Steam id of the server owner. It also set the given user as owner and administrator of the server. ((Steam FAQ)[https://help.steampowered.com/en/faqs/view/2816-BE67-5B69-0FEC])

Minimum RAM warning

Astroneer required at least 700MiB to run. If more than one player will connect, 1GiB seems to be a minimum.

Minimum Storage warning

Astroneer required at least 3GiB. The size may increase with larger save file.

Server Ports

Astroneer requires a single port to run.

Port default
Game 27000

Notes

27000 is the default port, but any port can be used.

Client Configuration

To be able to connect to the server you need to edit Engine.ini (located at %LocalAppData%\Astro\Saved\Config\WindowsNoEditor\Engine.ini) on every player's computer by adding the following :

[SystemSettings]
net.AllowEncryption=False

Changes

  1. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 49 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
## install end
echo "-----------------------------------------"
echo "Install steamcmd"
echo "-----------------------------------------"
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
## install end
echo "-----------------------------------------"
echo "Install game"
echo "-----------------------------------------"
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"