Colony Survival
gamesColony Survival is a unique first-person strategy game developed by a two-man team. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the horde of monsters that attacks every night!
README
Colony Survival
Documentation
Installation/System Requirements
| Bare Minimum | Recommended | |
|---|---|---|
| Processor | Any AMD64 will work | ** |
| RAM | 2 GiB | 4 GiB |
| Storage | 2 GiB | 3 GiB |
| Network | Anything will work | ** |
| Game Ownership | not needed | Needed for mods but the egg does not support it |
Server Ports
Ports required to run the server in a table format.
| Port | default |
|---|---|
| Game | 27004 |
| Steam | 27005 |
Docker Images (1)
| Name | Image |
|---|---|
SteamCMD | ghcr.io/ptero-eggs/steamcmd:debian |
Startup Command
./colonyserver.x86_64 -batchmode -nographics +server.world "{{WORLD_NAME}}" +server.networktype SteamOnline +server.name "{{SERVER_NAME}}" +server.maxplayers {{MAX_PLAYERS}} +server.gameport {{SERVER_PORT}} +server.ip 0.0.0.0 +server.steamport {{SERVER_STEAMPORT}} Variables (6)
APP ID
- Environment:
SRCDS_APPID- Default:
748090- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:748090
Auto update
Auto update the server on restart
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
World name
- Environment:
WORLD_NAME- Default:
Pterodactyl- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:32
Server name
- Environment:
SERVER_NAME- Default:
Pterodactyl- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:32
Maximum Players
- Environment:
MAX_PLAYERS- Default:
10- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|integer|min:1|max:64
Server steamport
- Environment:
SERVER_STEAMPORT- Default:
27005- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|
Installation Script
Container:
ghcr.io/ptero-eggs/installers:debianEntrypoint:
bash#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"