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Conan Exiles

Conan Exiles is an open-world survival game set in the brutal lands of Conan the Barbarian. Survive in a savage world, build your kingdom, and dominate your enemies in brutal combat and epic warfare.

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brycea@terrahost.cloud
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Conan Exiles

From their Site

Conan Exiles is online multiplayer survival game set in the lands of Conan the Barbarian

Minimum RAM warning

  • This server requires about 6GB to run properly. (Wine version)
  • This server requires about 10GB to run properly. (Enhanced version)

Server Ports

Ports required to run the server in a table format.

Port default
Game 7777
Game +1 7778
UDP Server query 27015
RCON 25575

Mods (Wine version)

If you want mods download you have to allocated 1 extra port and manualy set Engine.ini.

See: Here

More information can be found here

Startup command

wine /home/container/ConanSandbox/Binaries/Win64/ConanSandboxServer-Win64-Shipping.exe -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -RconPort={{RCON_PORT}} -ServerName="{{SRV_NAME}}" -ServerPassword="{{SRV_PW}}" -console -log & CONAN_PID=$!; tail -c0 -F /home/container/ConanSandbox/Saved/Logs/ConanSandbox.log --pid=$CONAN_PID

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • ghcr.io/ptero-eggs/yolks:wine_latest

Panel features

  • steam_disk_space

2 contributors

Variables

10 settings

  • App id

    The ID corresponding to the game to download.

    env
    SRCDS_APPID
    default
    443030
    rules
    required|string|in:443030
  • Auto Update

    Decide if you want to update your server

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
  • Query Port

    Server Query Port

    env
    QUERY_PORT
    default
    27015
    rules
    required|numeric|max:65535
    • viewable
  • Server Name

    env
    SRV_NAME
    default
    Pterodactyl hosted Server
    rules
    required|string|max:40
    • viewable
    • editable
  • Server Password

    env
    SRV_PW
    default
    none
    rules
    nullable|string
    • viewable
    • editable
  • WINEDEBUG

    env
    WINEDEBUG
    default
    -all
    rules
    required|string|
  • WINEPATH

    env
    WINEPATH
    default
    /home/container
    rules
    required|string|
  • WINETRICKS_RUN

    env
    WINETRICKS_RUN
    default
    vcrun2022 corefonts
    rules
    required|string|
  • Windows

    env
    WINDOWS_INSTALL
    default
    1
    rules
    required|boolean
  • Rcon port

    Remote administrative access

    env
    RCON_PORT
    default
    25575
    rules
    required|numeric
    • viewable
Installation script 64 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"