Counter Strike 1.6 - Vanilla
Counter Strike 1.6 - Vanilla Counter-Strike: 1.6 is a multiplayer first-person shooter video game developed by Valve Corporation.
egg-counter-strike-1-6-vanilla.json
updated
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
10 variables
This sets the hostname of the server. Example: "My Custom CS 1.6 Server"
HOSTNAMEUsers can edit
required|string|max:128
SRV_SLOTSUsers can edit
required|string|max:20
SRV_STARTMAPUsers can edit
required|string|max:20
SRV_PINGBOOSTUsers can edit
required|string|max:20
The ID corresponding to the game to download and run using HLDS. The HLDS server ID is 90. This should not be changed.
SRCDS_APPIDUsers cannot see
required|numeric|in:90
Leave empty for the public branch, for the legacy version select steam_legacy.
SRCDS_BETAIDUsers can edit
nullable|string
Username associated wanted to be used. Not needed.
STEAM_USERUsers cannot see
nullable|string
Steam Password for account. Not needed.
STEAM_PASSUsers cannot see
nullable|string
Steam authenticator code for the account. Not Needed.
STEAM_AUTHUsers cannot see
nullable|string
SRV_SECUREUsers can edit
required|string|max:20
Wings
- Stop command
- quit
- Running when the console shows
- Connection to Steam servers successful
Readme
Counter-Strike: 1.6
Description
Counter-Strike 1.6
Play the world's number 1 online action game. Engage in an incredibly realistic brand of terrorist warfare in this wildly popular team-based game. Ally with teammates to complete strategic missions. Take out enemy sites. Rescue hostages. Your role affects your team's success. Your team's success affects your role.
System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| Processor | - | - |
| RAM | 1 GB | 2 GB |
| Storage | 2 GB | 5 GB |
Server Ports
Ports required to run the server in a table format.
| Port | default |
|---|---|
| Game | 27015 |
| Source TV | 27020 |
| Client | 27005 |
| Steam | 26900 |
Notes
27015 is the default port, but any port can be used. The only required port is the Game port, server can run perfectly fine without other allocations.
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 65 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
## download and install steamcmd
# Ensure Steam credentials are set
if [[ -z "${STEAM_USER}" ]] || [[ -z "${STEAM_PASS}" ]]; then
echo -e "Steam user is not set."
echo -e "Using anonymous login."
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "User set to ${STEAM_USER}"
fi
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
# Needed for cs 1.6
./steamcmd.sh +@sSteamCmdForcePlatformType windows +login anonymous +force_install_dir /mnt/server +app_update "90 -beta Beta" validate +quit ## looking at cs 1.6
# Ensure listip.cfg exists
if [[ ! -f "/mnt/server/cstrike/listip.cfg" ]]; then
echo "// This file stores banned IPs" > /mnt/server/cstrike/listip.cfg
echo "Created listip.cfg..."
else
echo "listip.cfg already exists."
fi
# Ensure banned.cfg exists
if [[ ! -f "/mnt/server/cstrike/banned.cfg" ]]; then
echo "// This file stores banned Steam IDs and IPs" > /mnt/server/cstrike/banned.cfg
echo "Created banned.cfg..."
else
echo "banned.cfg already exists."
fi
# Ensure server.cfg hostname is up-to-date
SERVER_CFG_PATH="/mnt/server/cstrike/server.cfg"
if [[ -f "$SERVER_CFG_PATH" ]]; then
sed -i "s/^hostname .*/hostname \"${HOSTNAME}\"/" "$SERVER_CFG_PATH"
fi
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
echo "-----------------------------------------"
echo "Installation Complete!"
echo "-----------------------------------------"