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Counter-Strike: Source

Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology.

egg-counter-strike-source.json

updated

Ports

Add an allocation on the node for each port.

  • Game 27015
  • Source TV 27020
  • Client 27005
  • Steam 26900

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
232330
Steam login
optional
Install script
64 lines

Image

  • SteamCMD, Debian ghcr.io/ptero-eggs/steamcmd:debian

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

6 variables

Startup command

./srcds_run -game cstrike -console -port 27015 +map de_dust2 +sv_setsteamaccount {{STEAM_TOKEN}} +ip 0.0.0.0 -strictportbind -norestart

Dotted values come from the server settings. These values are examples.

  • Username you log into Steam with.

    STEAM_USERUsers can edit

    nullable|string

  • Password you log into steam with.

    STEAM_PASSUsers can edit

    nullable|string

  • Your Steam 2FA on your mobile phone. (Not really needed anymore as you get Approve requests now)

    STEAM_AUTHUsers can edit

    nullable|string

  • SRCDS_APPIDUsers cannot see

    required|string|max:20

  • Default map

    SRCDS_MAPUsers can edit

    nullable|string

  • https://steamcommunity.com/dev/managegameservers

    STEAM_TOKENUsers can edit

    nullable|string

Wings

Stop command
quit
Running when the console shows
gameserver Steam ID

Readme

Counter-Strike: Source

From their Steam Depot

A link to the site that you download the server files from.

[Documentation]

A link to relevent documentation for the server.

The description of the server usually provided by the game/server maker.

Install notes

To get a persistent server (server that appears on the server list), you need to get a Steam Server Login Token, it's not required though.

Installation/System Requirements

Bare Minimum Recommended
Processor Does not support ARM(?) -
RAM 512MB 1GB
Storage 3GB 6GB
Network 1Mbit/s 5Mbit/s
Game Ownership No See Install Notes

Server Ports

Ports required to run the server in a table format.

Port default
Game 27015
Source TV 27020
Client 27005
Steam 26900

Notes

27015 is the default port, but any port can be used. The only required port is the Game port, server can run perfectly fine without other allocations.

Changes

  1. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 64 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"