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CryoFall

NOTE: For now you have to change SettingsServer.xml under CryoFall_Server_v(Version)_NetCore/Data/SettingsServer.xml CryoFall is a sci-fi multiplayer colony simulation survival game set on a forgotten planet in a distant future. Join the vast world of CryoFall together with other survivors to rebuild your civilization from scratch. Start with primitive technology and simple tools and use them to progress towards modern industrial might and even beyond, eventually reaching space-age technology only seen in science fiction. CryoFall can be played either as a relaxed PvE experience with no competition or as a brutal and unforgiving PvP. Make your choice and join one of many available servers with different game modes or host your own and invite your friends to join you! Build your house or a large base together with other players. Dig wells and create farms to sustain basic needs. Build vehicles to explore the world faster. Establish basics of science, all the way from medicine and chemistry to fuel creation and even lithium extraction to create electronic devices. Cook food or prepare drinks to sell them from vending machines in your store. Build factories to produce on an industrial scale: Weapons and defense systems, bionic implants to augment yourself, even large war machines and artillery guns to use against the biggest of opponents

egg-cryofall.json

updated

Ports

Add an allocation on the node for each port.

  • Game 6000

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
1061710
Steam login
not required
Install script
55 lines

Image

  • .NET 6 ghcr.io/ptero-eggs/yolks:dotnet_6

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

2 variables

Startup command

dotnet Binaries/Server/CryoFall_Server.dll loadOrNew
  • SRCDS_APPIDUsers cannot see

    required|string|in:1061710

  • Auto update the server on startup.

    AUTO_UPDATEUsers can edit

    required|boolean

Wings

Stop command
stop 10 stopping server
Running when the console shows
[IMP] UDPServer: Socket-server listening on

Readme

CryoFall

Minimum RAM warning

You may want to assign a minimum of 1GB of RAM to a server.

Server Ports

The default is 6000 can be changed in SettingsServer.xml

Port default
Game 6000

Plugins may require ports to be added to the server

Changes

  1. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 55 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'debian:buster-slim'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id ffound here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# INSTALL_FLAGS - when a server has extra glas for things like beta installs or updates.
#
##

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"