DDNet
GamesWant to play the hardest cooperative 2D platformer ever? Want to finish no map ever? Want to be in pain for hours and cry, getting nothing in return? Come play DDNet with a large community of other sufferers!
README
DDNet
Want to play the hardest cooperative 2D platformer ever? Want to finish no map ever? Want to be in pain for hours and cry, getting nothing in return? Come play DDNet with a large community of other sufferers!
This game does not have a Anonymous Server Comp for the Server Files. To pull this you need to own the game on Steam and fill both the STEAM_USER and STEAM_PASS variables prior to installation as it packages the Server Executable into the base games files
For all added edits, these are found under ddnet/data/autoexec_server.cfg
Server Port
| Port | default |
|---|---|
| Game | 8303 |
Hardware Requirements
| Storage | RAM | CPU |
|---|---|---|
| 2.0GiB | 250MiB | 🥔 |
Docker Images (1)
| Name | Image |
|---|---|
Debian | ghcr.io/ptero-eggs/steamcmd:debian |
Startup Command
./ddnet/DDNet-Server Variables (9)
Auto Update
Updates server on startup
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
Steam AppID
- Environment:
SRCDS_APPID- Default:
412220- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:412220
Steam User
Required for File Installation
- Environment:
STEAM_USER- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Steam Password
Required for File Installation
- Environment:
STEAM_PASS- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Server Name
- Environment:
SERVER_NAME- Default:
A Pterodactyl DDNet Server- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:64
Server Password
- Environment:
SERVER_PASS- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|string
Server Map
Map used on Startup - https://ddnet.org/settingscommands/#server-settings
- Environment:
SERVER_MAP- Default:
Sunny Side Up- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Public Server
1 for Public // 0 for Private
- Environment:
PUBLIC_SERVER- Default:
0- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
Max Players
- Environment:
MAX_PLAYERS- Default:
64- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|between:1,64
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
# steamcmd Base Installation Script
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## End
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"