Eco
GamesEco is an online world from Strange Loop Games where players must build civilization using resources from an ecosystem that can be damaged and destroyed. The world of Eco is an incredibly reactive one, and whatever any player does in the world affects the underlying ecosystem.
README
Eco
Steam Description
Eco is a community-based game; the players develop laws, government, and an economy to determine the success of their world. We need extensive playtesting to get the balance of our core features just right. Early Access is the perfect fit for finding an audience for this while also funding additional development.
Author & Contributers
| Name | Github Profile | Buy me a Coffee |
|---|---|---|
| gOOvER | https://github.com/gOOvER |
Server Ports
Eco requires up to 2 ports
game port (default 3000) web port (default 3001)
| Port | default |
|---|---|
| Game | 3000 |
| Web | 3001 |
Docker Images (1)
| Name | Image |
|---|---|
ghcr.io/ptero-eggs/steamcmd:dotnet | ghcr.io/ptero-eggs/steamcmd:dotnet |
Startup Command
./EcoServer --username="{{SLG_USER}}" --password="{{SLG_PW}}" Variables (18)
[STEAM] AppID
- Environment:
SRCDS_APPID- Default:
739590- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|in:739590
[SERVER] Webserver Port
Port for the Webserver
- Environment:
WEB_PORT- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
required|integer|between:1024,65536
[SERVER] Public Server
Set to True to have the server listed in the Eco client
- Environment:
PUB_SRV- Default:
false- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|in:true,false
[SERVER] Server Password
Set a password for the server, or leave this blank to not require a password. Players on the whitelist will not have to enter a password.
- Environment:
SRV_PW- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
nullable|string|max:20
[SERVER] Server Name
Sets the name of your server in the client server browser. Chat_Commands#Text_markup can be used to add color or modify the appearance of the text.
- Environment:
SRV_NAME- Default:
Hosted by Pterodactyl- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|max:50
UPNP
UPNP OFF
- Environment:
UPNP- Default:
false- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|in:true,false
[SERVER] Auto Update
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- β
- User Editable:
- β
- Rules:
boolean
[SERVER] Webserver URL
your webserver url.
- Environment:
WEBSRVURL- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
nullable|url
[SERVER] Max Connections
Maximum number of concurrent players (-1 no limits).
- Environment:
MAX_CON- Default:
-1- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|max:20
[SERVER] Playtime
This is automatically filled in if you created the server in the Eco client and made a Timetable (schedule of preferred playtimes). If this is blank, the best way to fill it in is to βSet Playtimeβ through the Game Menu (Esc), and copy and paste the data from playtime.eco.
- Environment:
PLAYTIME- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
nullable|string
[SERVER] Detailed Description
Sets the long-form description of your server when people click on it in the server browser. Adding this description helps the server show up more prominently in the browser.
- Environment:
DEDES- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
nullable|string|max:50
[SERVER] RCON Port
- Environment:
RCON_PORT- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
required|integer|between:1024,65536
[SERVER] RCON Password
- Environment:
RCON_PW- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
nullable|string
[SERVER] Discord Server
Invite link ID for a Discord server (the ID after the βdiscord.gg/β).
- Environment:
DISCORD_SRV- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
nullable|string
[SERVER] Server Category
Choose from 1 of 4 categories that will show up when players first click on βNew Gameβ in the Eco client. Selecting a category makes it much more likely new players will join your server. Strings available for this option are: None; Beginner; Established; BeginnerHard; Strange
- Environment:
SRV_CAT- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|in:None,Beginner,Established,BeginnerHard,Strange
[SERVER] Language
Defines the language.
- Environment:
LANGUAGE- Default:
English- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|in:English,French,German
[ACCOUNT] SLG Username
- Environment:
SLG_USER- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|max:20
[ACCOUNT] SLG Pasword
- Environment:
SLG_PW- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|max:20
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
# add below your custom commands if needed
FILE=$HOME/Configs/Network.eco
if [ -f "$FILE" ]; then
echo -e "Network.eco found."
else
echo -e "No Network.eco found. Moving default..."
cp -f $HOME/Configs/Network.eco.template $HOME/Configs/Network.eco
echo -e ".done.."
fi
FILE=$HOME/Configs/Localization.eco
if [ -f "$FILE" ]; then
echo -e "Localization.eco found."
else
echo -e "No Localization.eco found. Moving default..."
cp -f $HOME/Configs/Localization.eco.template $HOME/Configs/Localization.eco
echo -e "..done.."
fi
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"