Empyrion: Galactic Survival
Build and explore in a true space sandbox survival adventure. Construct mighty capital vessels, sprawling planetary settlements, and vast space stations in your galactic journey to discover the mysteries of Empyrion!
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
19 variables
SRCDS_APPIDUsers cannot see
required|string|max:20
WINDOWS_INSTALLUsers cannot see
required|string|max:20
WINEDEBUGUsers cannot see
required|string|max:20
DO NOT expose to the internet. Used internally for console connection.
TELNET_PORTUsers cannot see
required|integer|between:1024,65535
Server name to show in the server list.
SERVER_NAMEUsers can edit
required|string|max:20
Server info, can contain [b]bold[/b] text or a [u][url=empyriongame.com]link[/url][/u].
SERVER_DESCRIPTIONUsers can edit
nullable|string|max:127
The seed determines how the world is procedurally generated - the same seed means the same world
GAME_SEEDUsers can edit
required|numeric|between:1,9999999
Max number of players
MAX_PLAYERSUsers can edit
required|integer|min:1
Disable if you want to hide your server in the Server Browser. If server is not visible you can connect via IP or via joining a friend's game.
SERVER_PUBLICUsers can edit
required|string|in:true,false
Password required to enter the server.
SERVER_PASSWORDUsers can edit
nullable|string|max:20
Installs beta branch if specified.
SRCDS_BETAIDUsers can edit
nullable|string|max:30
None = Blueprint system completely disabled, StockOnly = only stock blueprints can be produced, All = all types allowed (default)
ALLOWED_BLUEPRINTSUsers can edit
required|string|in:All,StockOnly,None
Timeout in seconds after which a playfield server process will be killed (and all players on it disconnected) if it does no longer send heartbeat messages to the dedi. Set 0 to disable this feature
SERVER_HEARTBEATUsers can edit
required|integer|between:0,180
Monitors booting playfield server processes, kills them if they time out (time in seconds, 0 = disabled). This is a conservative default, for faster servers 60 seconds should be ok
TIMEOUT_BOOTING_PF_SERVERUsers can edit
required|integer|between:0,600
Survival or Creative.
GAME_MODEUsers can edit
required|string|max:20|in:Survival,Creative
EAC_ACTIVEUsers can edit
required|string|max:20|in:true,false
Restrict allowed Blueprint size class: restricted types are not allowed to be produced or spawned 1 = allow only small blueprints, ... , 10 = allow very large blueprints, ..., 50 = allow gigantic blueprints, ... , 0 = no limits. Warning: large blueprints can have very strong performance impact!
MAX_ALLOWED_SIZE_CLASSUsers can edit
required|integer
Enable custom scenario. Name of custom scenario from folder Content\Scenarios.
CUSTOM_SCENARIOUsers can edit
required|string|max:50
Determines name of the save game.
GAME_NAMEUsers can edit
required|string|max:20
Wings
- Stop command
- saveandexit 0
Files Wings edits
Wings sets these values in these files before each start.
dedicated.yaml yaml
- ServerConfig.Srv_Port
- {{server.build.default.port}}
- ServerConfig.Srv_Name
- {{env.SERVER_NAME}}
- ServerConfig.Srv_MaxPlayers
- {{env.MAX_PLAYERS}}
- ServerConfig.Srv_Description
- {{env.SERVER_DESCRIPTION}}
- ServerConfig.Srv_Public
- {{env.SERVER_PUBLIC}}
- ServerConfig.Srv_Password
- {{env.SERVER_PASSWORD}}
- ServerConfig.Tel_Enabled
- true
- ServerConfig.Tel_Port
- {{env.TELNET_PORT}}
- ServerConfig.Tel_Pwd
- GameConfig.Seed
- {{env.GAME_SEED}}
- ServerConfig.EACActive
- {{env.EAC_ACTIVE}}
- ServerConfig.MaxAllowedSizeClass
- {{env.MAX_ALLOWED_SIZE_CLASS}}
- ServerConfig.AllowedBlueprints
- {{env.ALLOWED_BLUEPRINTS}}
- ServerConfig.HeartbeatServer
- {{env.SERVER_HEARTBEAT}}
- ServerConfig.TimeoutBootingPfServer
- {{env.TIMEOUT_BOOTING_PF_SERVER}}
- GameConfig.GameName
- {{env.GAME_NAME}}
- GameConfig.Mode
- {{env.GAME_MODE}}
- GameConfig.CustomScenario
- {{env.CUSTOM_SCENARIO}}
Readme
Empyrion - Galactic Survival
Empyrion – Galactic Survival is a true space sandbox survival adventure that uniquely combines elements from space simulations, construction games, survival games and first-person shooters. Construct mighty capital vessels, sprawling planetary settlements, and vast space stations in your galactic journey to discover the mysteries of Empyrion!
Server Ports
Empyrion requires 2 ports.
| Port | Default | Notes |
|---|---|---|
| Game | 27015 | |
| Query | 27016 | Has no variable and must be Game +1 |
DO NOT expose the TELNET_PORT to the internet as there is no authentication.
Changes
- Add Empyrion (#62)
· Daniel Barton · f693861
- Removed faulty Empyrion egg
· Daniel Barton · cfc32fe
- Add steamcmd based eggs
· Daniel Barton · 60ef9fb
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 62 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"