Foundry VTT

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Foundry VTT is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.

Contributors:
README

Foundry VTT

Foundry VTT is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.

Installation

Foundry requires a license. In order to use this egg, you will need to purchase a foundry license, select the Node.js platform from your profile on the website, and then paste the "Timed URL" into the variable when seting up the server.

image

Note that this egg only runs the node application. You will need to manage TLS, reverse proxying, etc. on your own.

Server Ports

This is a node application and only needs a single port that you will connect to over http(s)

Docker Images (1)
Name Image
ghcr.io/ptero-eggs/yolks:nodejs_22 ghcr.io/ptero-eggs/yolks:nodejs_22
Startup Command
node ./app/main.js --dataPath="/home/container/data"
Variables (3)

Timed URL

This is required to download the foundry files. Available in your https://foundryvtt.com/ profile after you've purchased a license. This link generally lasts for about 5 minutes.

Environment:
TIMED_URL
Default:
None
User Viewable:
User Editable:
Rules:
required|url

Language

As may be expected, this setting configures the localization of the program and can be leveraged by localization modules to ensure that the interface is translated to the language of your choosing wherever possible.

Environment:
FOUNDRY_LANGUAGE
Default:
en.core
User Viewable:
User Editable:
Rules:
string|max:20

Update Channel

Select what channel you want to use for automatic updates

Environment:
UPDATE_CHANNEL
Default:
release
User Viewable:
User Editable:
Rules:
string|max:256
Installation Script
Container: ghcr.io/ptero-eggs/installers:debian
Entrypoint: bash
#!/bin/bash
# FoundryVTT install script
#
# Server Files: /mnt/server
declare -r DIR_ROOT="/mnt/server"
declare -r DIR_APP="${DIR_ROOT}/app"
declare -r DIR_DATA="${DIR_ROOT}/data"
declare -r ZIP_FILE_NAME="foundryvtt.zip"

main() {
  apt update
  apt install -y unzip

  printf "\nBuilding directory structure...\n"
  mkdir -p "${DIR_ROOT}/data/Config"
  mkdir -p "${DIR_ROOT}/app"
  # shellcheck disable=SC2164
  cd "${DIR_APP}"
  printf "\nDownloading FoundryVTT files...\n"
  wget "${TIMED_URL}" -O "${ZIP_FILE_NAME}"
  printf "\nunzipping FoundryVTT files...\n"
  unzip "${ZIP_FILE_NAME}" -d "${DIR_APP}"
  #rm "${ZIP_FILE_NAME}"

  printf "\nGenerating default configuration...\n"
  cat <<EOF >"${DIR_DATA}/Config/options.json"
{
  "port": 30000,
  "upnp": false,
  "fullscreen": false,
  "hostname": null,
  "localHostname": null,
  "routePrefix": null,
  "sslCert": null,
  "sslKey": null,
  "awsConfig": null,
  "dataPath": "/home/container/data",
  "passwordSalt": null,
  "proxySSL": false,
  "proxyPort": null,
  "minifyStaticFiles": true,
  "updateChannel": "release",
  "language": "en.core",
  "upnpLeaseDuration": null,
  "world": null
} 
EOF
  printf "Installation Done.\n"
}
main "@"