Foundry VTT
gamesFoundry VTT is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.
README
Foundry VTT
Foundry VTT is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.
Installation
Foundry requires a license. In order to use this egg, you will need to purchase a foundry license, select the Node.js platform from your profile on the website, and then paste the "Timed URL" into the variable when seting up the server.

Note that this egg only runs the node application. You will need to manage TLS, reverse proxying, etc. on your own.
Server Ports
This is a node application and only needs a single port that you will connect to over http(s)
Docker Images (1)
| Name | Image |
|---|---|
ghcr.io/ptero-eggs/yolks:nodejs_22 | ghcr.io/ptero-eggs/yolks:nodejs_22 |
Startup Command
node ./app/main.js --dataPath="/home/container/data" Variables (3)
Timed URL
This is required to download the foundry files. Available in your https://foundryvtt.com/ profile after you've purchased a license. This link generally lasts for about 5 minutes.
- Environment:
TIMED_URL- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|url
Language
As may be expected, this setting configures the localization of the program and can be leveraged by localization modules to ensure that the interface is translated to the language of your choosing wherever possible.
- Environment:
FOUNDRY_LANGUAGE- Default:
en.core- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
string|max:20
Update Channel
Select what channel you want to use for automatic updates
- Environment:
UPDATE_CHANNEL- Default:
release- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
string|max:256
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
# FoundryVTT install script
#
# Server Files: /mnt/server
declare -r DIR_ROOT="/mnt/server"
declare -r DIR_APP="${DIR_ROOT}/app"
declare -r DIR_DATA="${DIR_ROOT}/data"
declare -r ZIP_FILE_NAME="foundryvtt.zip"
main() {
apt update
apt install -y unzip
printf "\nBuilding directory structure...\n"
mkdir -p "${DIR_ROOT}/data/Config"
mkdir -p "${DIR_ROOT}/app"
# shellcheck disable=SC2164
cd "${DIR_APP}"
printf "\nDownloading FoundryVTT files...\n"
wget "${TIMED_URL}" -O "${ZIP_FILE_NAME}"
printf "\nunzipping FoundryVTT files...\n"
unzip "${ZIP_FILE_NAME}" -d "${DIR_APP}"
#rm "${ZIP_FILE_NAME}"
printf "\nGenerating default configuration...\n"
cat <<EOF >"${DIR_DATA}/Config/options.json"
{
"port": 30000,
"upnp": false,
"fullscreen": false,
"hostname": null,
"localHostname": null,
"routePrefix": null,
"sslCert": null,
"sslKey": null,
"awsConfig": null,
"dataPath": "/home/container/data",
"passwordSalt": null,
"proxySSL": false,
"proxyPort": null,
"minifyStaticFiles": true,
"updateChannel": "release",
"language": "en.core",
"upnpLeaseDuration": null,
"world": null
}
EOF
printf "Installation Done.\n"
}
main "@"