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Icarus-Dedicated

Icarus is a survival game that with dedicated servers as a public beta

egg-icarus-dedicated.json

updated

Ports

Add an allocation on the node for each port.

  • Game 17777
  • Query 27015

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
2089300
Steam login
not required
Install script
53 lines

Image

  • Wine Latest ghcr.io/ptero-eggs/yolks:wine_latest

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

9 variables

Startup command

wine ./Icarus/Binaries/Win64/IcarusServer-Win64-Shipping.exe -Log -SteamServerName=IcarusServer -PORT="17777" -QueryPort="27015" & ICARUS_PID=$!; tail -c0 -F /home/container/Icarus/Saved/Logs/Icarus.log --pid=$ICARUS_PID

Dotted values come from the server settings. These values are examples.

  • UDP port for Steam server list features.

    QUERY_PORTUsers can edit

    required|integer|between:1024,65536

  • SERVER_NAMEUsers can edit

    required|string|max:64

  • Required for windows game server installs

    WINDOWS_INSTALLUsers cannot see

    required|boolean

  • Run installs on software that is required by the server

    WINETRICKS_RUNUsers cannot see

    required|string

  • steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List

    SRCDS_APPIDUsers cannot see

    required|string|in:2089300

  • Disabling or enabling automated updates on boot

    AUTO_UPDATEUsers can edit

    required|boolean

  • WINEDEBUGUsers cannot see

    required|string|max:20

  • WINEPATHUsers cannot see

    required|string|max:20

  • WINEARCHUsers cannot see

    required|string|in:win64

Wings

Stop command
^C (SIGINT)
Running when the console shows
(Engine Initialization) Total time:

Readme

Icarus

NOTE: Server version currently marked as Beta by the developers.


Authors / Contributors


Game Description

Icarus is a session-based survival game for up to 8 co-op players or solo players, where most gameplay occurs during timed missions. Players accept contracts for missions on a space station orbiting the planet, and drop down to its terrain to attempt the objectives. Once a mission timer is complete, the drop-pod returns to the station. If the player fails to return in time, their workshop items are left on the surface and their progress is lost. There is also support for an OpenWorld where without resets.


Egg Capabilities

  • Currently runs the Windows build of the server via wine.
  • Auto-Updates on restart.

Server Ports

  • Default server ports are listed below, but all three ports can be changed freely.
  • Clients connect via the server list in game.
Port Default Protocol
Game 17777 UDP
Query 27015 UDP

Installation/System Requirements

Recommended Extra info
Processor Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. Unsubstantiated reports say that RCON uses significantly more CPU when enabled, but I have not been able to replicate myself.
RAM 8-16 GB
Storage 14 GB (or more, depending on save size or frequency)

Save File and Custom Settings Location

You can define a custom dir for settings by adding -UserDir= to the startparameter. More Info

Server Game Settings

Server-Config & Launch-Parameters

Changes

  1. Icarus: Increase maximum server name from 32 to 64 length. (#497)

    · Alximik · d101e53

  2. Icarus update (#395)

    · Red Banana · 7648dc5

  3. Icarus-dedicated: Correct variable validation

    · Daniel Barton · 388ddc9

  4. Icarus: Update to VC 2022 to fix boot (#77)

    · Daniel Barton · f482961

  5. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 53 lines /bin/bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash

## License: MIT License
## Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

FILE=/mnt/server/Icarus/Saved/Config/ServerSettings.ini
if [ -f "$FILE" ]; then
    echo "Config already exist skipping"
else 
    echo "Config does not yet exist, making one"
    mkdir -p /mnt/server/Icarus/Saved/Config/
    cd /mnt/server/Icarus/Saved/Config/
    curl -sSL -o ServerSettings.ini https://raw.githubusercontent.com/RocketWerkz/IcarusDedicatedServer/main/ServerSettings.ini
fi

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"