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Killing Floor 2

In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by the corporation Horzine. The Zed outbreak caused by Horzine Biotech’s failed experiments has quickly spread with unstoppable momentum, paralyzing the European Union. Only a month ago, the first Zed outbreak from the original KILLING FLOOR ripped through London; now the specimen clones are everywhere.

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Killing Floor 2

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In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by the corporation Horzine. The Zed outbreak caused by Horzine Biotech’s failed experiments has quickly spread with unstoppable momentum, paralyzing the European Union. Only a month ago, the first Zed outbreak from the original KILLING FLOOR ripped through London; now the specimen clones are everywhere.

Server Ports

Ports required to run the server in a table format.

Port default
Game Port 7777
Query Port 27015
Extra Ports ---------
Web Admin 8080

Startup command

/home/container/Binaries/Win64/KFGameSteamServer.bin.x86_64 {{MAP_NAME}}?Port={{SERVER_PORT}}?QueryPort={{QUERY_PORT}}?AdminPassword={{ADMIN_PASS}}?Difficulty={{DIFFICULTY}}$( [ "$WEB_ADMIN" == "true" ] || printf %s '??WebAdminPort={{WEB_ADMIN_PORT}}' )

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • ghcr.io/ptero-eggs/steamcmd:debian

Panel features

  • steam_disk_space

1 contributor

Variables

13 settings

  • Steam Username

    A steam username to use to install the server. Only needed for games that need a user that owns the server

    env
    STEAM_USER
    default
    none
    rules
    nullable|string
  • Steam Password

    Password for the Steam account to install a server.

    env
    STEAM_PASS
    default
    none
    rules
    nullable|string
  • Steam Auth

    Will most likely time out before it gets used.

    env
    STEAM_AUTH
    default
    none
    rules
    nullable|string|max:6
  • Steam Server App ID

    The App ID for the Server

    env
    SRCDS_APPID
    default
    232130
    rules
    required|string|in:232130
  • Extra Flags

    Only needed for specific situations.

    env
    EXTRA_FLAGS
    default
    none
    rules
    nullable|string
  • Map Name

    The map to load when the server starts default - 'kf-bioticslab'

    env
    MAP_NAME
    default
    kf-bioticslab
    rules
    required|string
    • viewable
    • editable
  • Query Port

    The port steam will use to query the server.

    env
    QUERY_PORT
    default
    27015
    rules
    required|numeric|max:65535
    • viewable
  • Enable WebAdmin (beta)

    env
    WEB_ADMIN
    default
    false
    rules
    required|string|in:true,false
    • viewable
  • Admin Password

    An admin password for the server.

    env
    ADMIN_PASS
    default
    none
    rules
    required|string
    • viewable
    • editable
  • Server Name

    This is the displayed server name to all players in the server and the server browser

    env
    SERVER_NAME
    default
    A Pterodactyl Hosted Server
    rules
    required|string
    • viewable
    • editable
  • Server Difficulty

    0 = Normal, 1 = Hard, 2 = Suicidal, 3 = Hell on Earth

    env
    DIFFICULTY
    default
    0
    rules
    required|numeric|in:0,1,2,3
    • viewable
    • editable
  • Web Admin Port

    The port the webadmin panel should use. This is a beta feature.

    env
    WEB_ADMIN_PORT
    default
    8089
    rules
    required|string|max:20
    • viewable
  • Auto Update

    Auto update the server on startup.

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
Installation script 64 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"