Left 4 Dead
An outbreak of a highly contagious pathogen nicknamed the "Green Flu" begins in Pennsylvania. Two weeks after the first infection, four immune survivors, Bill, Zoey, Louis, and Francis make their way out of the city of Fairfield, only to discover that the infection is creating dangerous mutations in some of its hosts.
Ports
Add an allocation on the node for each port.
- Game/rcon 27015
Image
- source image ghcr.io/ptero-eggs/games:source
Panel features
- steam_disk_space
The Panel tells the user when SteamCMD does not have enough disk space.
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
3 variables
Startup command
./srcds_run -console -port 27015 +map l4d_hospital01_apartment +ip 0.0.0.0 -strictportbind -norestartDotted values come from the server settings. These values are examples.
The ID corresponding to the game to download and run using SRCDS.
SRCDS_APPIDUsers can see
required|in:222840
Default map used when starting the server.
SRCDS_MAPUsers can edit
required|string|max:40
Auto update the server on startup.
AUTO_UPDATEUsers can edit
required|boolean
Wings
- Stop command
- quit
- Running when the console shows
- Connection to Steam servers successful.
Readme
Left 4 Dead
From their Website
Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique “movies,” guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies. Each "movie" is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives.
Server Ports
L4D servers require 1 port to be open. The port can be safely changed to any other.
| Port | default |
|---|---|
| Game/rcon | 27015 |
Steam Download SteamStore
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 64 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"