Longvinter
Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.
Ports
Add an allocation on the node for each port.
- Game (Primary Port in Pterodactyl) 7777 (UDP)
- Query 27015 (UDP/TCP)
- Query +1 27016 (UDP/TCP)
Image
- Debian ghcr.io/ptero-eggs/yolks:debian
Panel features
- steam_disk_space
The Panel tells the user when SteamCMD does not have enough disk space.
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
13 variables
Startup command
/home/container/longvinter-linux-server/Longvinter/Binaries/Linux/LongvinterServer-Linux-Shipping Longvinter -Port=7777 (UDP) -QueryPort=27015Dotted values come from the server settings. These values are examples.
Name of the server, appears in Game browser.
SERVER_NAMEUsers can edit
required|string|max:64
It's the tag that allows for easier search of the server. Please don't use the word OFFICIAL on it. And only place one tag.
SERVER_TAGUsers can edit
required|string|max:20
Maximum allowed players that can connect at any given time.
MAX_PLAYERSUsers can edit
required|integer|min:1
Server message that is on a signs around the island.
SERVER_MOTDUsers can edit
required|string|max:64
Add you password here. Use only number and letters. If left empty there is no password on the server.
SERVER_PASSWORDUsers can edit
nullable|alpha_num|max:20
Allows you to promote a website on a same place where the server message is shown. This link can be opened in-game.
COMMUNITY_WEBSITEUsers can edit
nullable|string|max:64
Here you can add all the admins that you want to have in the server. If you want to add multiple separate the ID's with single space. The ID is found in-game under Options > General.
ADMIN_IDUsers can edit
nullable|regex:/^([a-z0-9]{32} ?)*$/
Here you write true or false if you want to enable/disable Player versus Player fights.
ENABLE_PVPUsers can edit
required|string|in:true,false
Here you write true or false if you want to enable/disable tent decay to make sure there isn't an abundant number of abandoned tents in the server.
ENABLE_TENTDECAYUsers can edit
required|string|in:true,false
Maximum allowed of tents that players that can place in the server
MAX_TENTSUsers can edit
required|integer|min:1
Updates gamefiles when reinstalling. Otherwise the server is freshly installed and you will loose your savegames.
AUTO_UPDATEUsers can edit
required|boolean
Query port used by steam
QUERY_PORTUsers can see
required|integer|between:1024,65536
SRCDS_APPIDUsers cannot see
required|string|in:1007
Wings
- Stop command
- ^C (SIGINT)
- Running when the console shows
- CreateSession: Successfully created session
Files Wings edits
Wings sets these values in these files before each start.
longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini file
- ServerName
- ServerName={{server.build.env.SERVER_NAME}}
- ServerTag
- ServerTag={{server.build.env.SERVER_TAG}}
- MaxPlayers
- MaxPlayers={{server.build.env.MAX_PLAYERS}}
- ServerMOTD
- ServerMOTD={{server.build.env.SERVER_MOTD}}
- Password
- Password={{server.build.env.SERVER_PASSWORD}}
- CommunityWebsite
- CommunityWebsite={{server.build.env.COMMUNITY_WEBSITE}}
- AdminSteamID
- AdminSteamID={{server.build.env.ADMIN_ID}}
- PVP
- PVP={{server.build.env.ENABLE_PVP}}
- TentDecay
- TentDecay={{server.build.env.ENABLE_TENTDECAY}}
- MaxTents
- MaxTents={{server.build.env.MAX_TENTS}}
Readme
Longvinter
Longvinter is a multiplayer, third-person sandbox game that implements Crafting, Farming, Building, Trading, and PVP.
Server Ports
- Default server ports are listed below, but all three ports can be changed freely.
- Note: The query ports does not seem to be used at all at the moment (at least on the linux server).
| Port | Default |
|---|---|
| Game (Primary Port in Pterodactyl) | 7777 (UDP) |
| Query | 27015 (UDP/TCP) |
| Query +1 | 27016 (UDP/TCP) |
Installation/System Requirements
| Minimum | |
|---|---|
| RAM | 2048 MiB |
| Storage | 2 GB |
Known Errors/Warnings
The following errors or warnings you see in the console can safely be ignored:
[2022.05.15-00.07.35:353][508]LogEOS: Error: UpdateSession:
Successfully updated session 'Test' with ID '18exxxxxxxxxxxxxxxxxxxxxxxxxxxxx'
↑ This error is displayed regularly, but does not affect the server functions. An open issue already exists in the developers repository.
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 76 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# File: Pterodactyl Longvinter Egg - egg-longvinter.json
# Authors: TuEye
# Date: 2022/05/15
# License: MIT License
## Install Git LFS
curl -s https://packagecloud.io/install/repositories/github/git-lfs/script.deb.sh | bash
apt -y install git-lfs
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit
# Set up 32 and 64 bit libraries
mkdir -p /mnt/server/.steam/sdk{32,64}
cp -v linux32/steamclient.so /mnt/server/.steam/sdk32/steamclient.so
cp -v linux64/steamclient.so /mnt/server/.steam/sdk64/steamclient.so
## Longvinter setup
# If not using auto update and gamedir exist, remove it
if [ ! "${AUTO_UPDATE}" ] && [ -d "$HOME/longvinter-linux-server" ]; then
echo -e "\nDelete game dir\n"
rm -r $HOME/longvinter-linux-server
fi
# Clone Longvinter Dedicated Server repo or do auto update if activated
cd $HOME
if [ ! -d "$HOME/longvinter-linux-server" ]; then
git clone "https://github.com/Uuvana-Studios/longvinter-linux-server.git"
elif [ "${AUTO_UPDATE}" ]; then
echo -e "\nUpdating gamefiles\n"
cd $HOME/longvinter-linux-server
git config pull.rebase false
git restore .
git stash
git pull "https://github.com/Uuvana-Studios/longvinter-linux-server.git" main
fi
chmod -R ugo+rwx $HOME/longvinter-linux-server/
# Create base config if not exist
if [ ! -f $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini ]; then
echo -e "\nCreating game config\n"
cp $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini.default $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini
if ! grep -q "ServerTag=" "$HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini"; then
sed -i '/^ServerName=.*/a ServerTag=Default' $HOME/longvinter-linux-server/Longvinter/Saved/Config/LinuxServer/Game.ini
fi
fi
echo -e "\nLongvinter Dedicated Server successfully installed!\n"