Midnight Ghost Hunt
GamesThe chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight!
README
Midnight Ghost Hunt
The chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight!
Server Ports
| Port | default |
|---|---|
| Game | 7777 |
| Query | 27015 |
| Beacon | 7787 |
Docker Images (1)
| Name | Image |
|---|---|
Proton | ghcr.io/ptero-eggs/steamcmd:proton |
Startup Command
proton run MidnightGhostHunt/Binaries/Win64/MidnightGhostHuntServer-Win64-Shipping.exe -server -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -BeaconPort={{BEACON_PORT}} -multihome=0.0.0.0 -Map={{MAP}} -Gamename="{{GAME_NAME}}" -Gamemode="{{GAME_MODE}}" -Region="{{REGION}}" -BotDifficulty="{{B_DIFFICULTY}}" -password="{{PASSWORD}}" {{ADDITIONAL_ARGS}} & GH_PID=$!; sleep 1; tail -c0 -F /home/container/MidnightGhostHunt/Saved/Logs/MidnightGhostHunt.log --pid=$GH_PID Variables (12)
App ID
- Environment:
SRCDS_APPID- Default:
1118810- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:1118810
Windows Install
- Environment:
WINDOWS_INSTALL- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
boolean
Auto Update
Auto Update a server on start
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
Query Port
- Environment:
QUERY_PORT- Default:
27015- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric
Game Name
Changes the game name.
- Environment:
GAME_NAME- Default:
Dedicated_Server_01- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|min:3
Server Password
Sets your server password.
- Environment:
PASSWORD- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|alpha_dash|max:128
Server Map
The map of the server. Options: (Mansion, Asylum, Theatre, Museum, Ghost Ship, Carnival, School, Graveyard, Doll Factory, Mall)
- Environment:
MAP- Default:
Asylum- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Gamemode
The server gamemode. Options: (4v4 Hunt, 6v6 Hunt, Darkness)
- Environment:
GAME_MODE- Default:
4v4 Hunt- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Region
The region of dedicated server. Options: (North America, South America, Western Europe, Northern Europe, Eastern Europe, Middle East, Asia, Africa, Oceania)
- Environment:
REGION- Default:
Eastern Europe- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Bot Difficlty
The difficulty setting for bots, Auto takes the average player level in the server to determine difficulty. Options: (Easy, Normal, Hard, Auto)
- Environment:
B_DIFFICULTY- Default:
Auto- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Addittional Args
Extra arguments like: -NoBots -NoAutobalance
- Environment:
ADDITIONAL_ARGS- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|string
Beacon Port
- Environment:
BEACON_PORT- Default:
7787- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
./steamcmd.sh +force_install_dir /mnt/server/MidnightGhostHunt/Binaries/Win64/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +quit
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"