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Mount & Blade II: Bannerlord

A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.

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Mount & Blade II: Bannerlord

Documentation

Installation/System Requirements

Bare Minimum Recommended
Processor AMD64 only -
RAM 4 GiB 8 GiB
Storage 5 GiB 8 GiB
Network 60 packets to each player and each packet is less than 1.5 kilobytes -
Game Ownership Needed for the game token -

Server Ports

Ports required to run the server

Port default
Game 7210 (UDP)

Notes

You need to get your own AUTH token to run this server generated by an offical client

YT Docs

Startup command

cd /home/container/bin/Win64_Shipping_Server/ && wine DedicatedCustomServer.Starter.exe /port {{SERVER_PORT}} /dedicatedcustomserverauthtoken "{{AUTH_TOKEN}}" /dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*DedicatedCustomServerHelper*_MODULES_

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • ghcr.io/ptero-eggs/yolks:wine_latest

1 contributor

Variables

8 settings

  • Windows

    env
    WINDOWS_INSTALL
    default
    1
    rules
    required|boolean
  • App id

    env
    SRCDS_APPID
    default
    1863440
    rules
    required|string|in:1863440
  • Auto update

    Auto update the server on restart.

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
  • [SYSTEM] WINEDEBUG

    don't change this !!!

    env
    WINEDEBUG
    default
    -all
    rules
    required|string|max:64
  • [SYSTEM] WINEARCH

    env
    WINEARCH
    default
    win64
    rules
    required|string|max:20
  • WINEPATH

    env
    WINEPATH
    default
    /home/container
    rules
    required|string|max:32
  • WINETRICKS_RUN

    env
    WINETRICKS_RUN
    default
    vcrun2019 dotnet472
    rules
    required|string|
  • Auth token

    See: https://www.youtube.com/watch?v=9Hvuz12Bfzg

    env
    AUTH_TOKEN
    default
    none
    rules
    required|string|
    • viewable
    • editable
Installation script 56 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'



# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed
mkdir -p /mnt/server/Modules/Native/
cd /mnt/server/Modules/Native/
[ -f "tdm_config.txt" ] || curl -sSL -o "tdm_config.txt" "https://pteropaste.com/z67k16z608ty"

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"