Neverwinter Nights: Enhanced Edition

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Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!

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README

Neverwinter Nights: Enhanced Edition

Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!

Be mindful that this is a very old 32-bit application. Documentation and support is limited.

[!IMPORTANT] Due to a bug in the current Pterodactyl Wings daemon (git issue here) your Wings daemon must be configured to use UID `1000`` when running this server. If not, then the server will crash upon opening. TLDR; The game expects the current user to exist as it uses it to build working directory paths, and by default the user created for the container has a UID of 1000.

Server Ports

Port default
Game 5121
Script Debugger 5122

Content and Modules

This is a barebones server that does not include any content. All content must be self supplied. You can retrieve the official modules by purchasing the game and copying the data to your server. You may also consume player-made modules from various community websites, most popular of which is the Neverwinter Vault.

Installing official data

Official data can be transferred and used on the server, but you must own a copy of the game to get the data.

  1. Browse to your local installation of the game.
  2. Archive the data/ directory.
  3. In Pterodactyl, navigate to the server view and into the Files tab.
  4. Upload the new data.zip archive to the server.
  5. Unarchive the data.zip archive into the data/ directory.

Official modules will be found at: data/mod/

Installing custom modules

Custom modules are modules made my other players and distributed for consumption. They come in all shapes and sizes, and can be found readily on the internet. The most popular community for this is the Neverwinter Vault.

Assuming you are using the Neverwinter Vault, find the module you want to download. Download the corresponding files and upload them to the appropriate directories on your server. All custom modules (and custom data in general) live in the user directory.

The table below shows the different file types that you could potentially find in a custom module and in which directory they need to be placed. Some modules may deviate and require that some files be place into the override folder. Be sure to read the description of the modules and any README files to ensure these are place appropriately.

File type Folder Purpose
.mod user/modules Module master file
.hak user/hak Extra game resources
.tlk user/tlk Talk-tables (descriptions, names, etc.)
.bic user/localvault Character files
.wav / .bmu user/music Music files
Docker Images (1)
Name Image
ghcr.io/ptero-eggs/yolks:debian ghcr.io/ptero-eggs/yolks:debian
Startup Command
cd bin/linux-x86 && ./nwserver-linux -port $SERVER_PORT -userdirectory '/home/container/user' -servername "${SERVER_NAME}" -module "${MODULE_NAME}" -publicserver "${IS_PUBLIC}" -maxclients "${MAX_CLIENTS}" -minlevel "${MIN_LEVEL}" -maxlevel "${MAX_LEVEL}" -pauseandplay "${PAUSE_AND_PLAY}" -pvp "${PVP}" -servervault "${SERVER_VAULT}" -elc "${ELC}" -ilr "${ILR}" -gametype "${GAME_TYPE}" -oneparty "${ONE_PARTY}" -difficulty "${DIFFICULTY}" -autosaveinterval "${AUTO_SAVE_INTERVAL}" -playerpassword "${PLAYER_PASSWORD}" -dmpassword "${DM_PASSWORD}" -reloadwhenempty "${RELOAD_WHEN_EMPTY}"
Variables (20)

Game Version

Version of the game to install

Environment:
NWN_VERSION
Default:
latest
User Viewable:
User Editable:
Rules:
required|string|max:20

Module Name

Name of the module we want to load. Official modules are stored in `~/data` and custom modules need to be stored in `~/user`. Must match the file name exactly without the extension.

Environment:
MODULE_NAME
Default:
None
User Viewable:
User Editable:
Rules:
required|string

Load Slot #

Save game slot number to load on boot.

Environment:
SAVE_SLOT
Default:
None
User Viewable:
User Editable:
Rules:
nullable|numeric

Max Number Of Clients

Maximum number of connections to the game server.

Environment:
MAX_CLIENTS
Default:
96
User Viewable:
User Editable:
Rules:
required|numeric|min:1

Minimum Level

Minimum character level required to access the game server.

Environment:
MIN_LEVEL
Default:
1
User Viewable:
User Editable:
Rules:
required|numeric

Maximum Level

Maximum character level required to access the game server.

Environment:
MAX_LEVEL
Default:
100
User Viewable:
User Editable:
Rules:
required|numeric

Pause And Play

Toggle game pausing permissions. 0 = game can only be paused by DM 1 = game can by paused by players

Environment:
PAUSE_AND_PLAY
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

PvP Mode

The mode of PvP enabled. 0 = none 1 = party 2 = full

Environment:
PVP
Default:
2
User Viewable:
User Editable:
Rules:
required|numeric|in:0,1,2

Server Vault Mode

0 = local characters only 1 = server characters only

Environment:
SERVER_VAULT
Default:
1
User Viewable:
User Editable:
Rules:
required|numeric|in:0,1

Enforce Legal Characters

Toggle enforcement of legal characters.

Environment:
ELC
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

Enforce Item Level Restrictions

Toggle enforcement of item level restrictions.

Environment:
ILR
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

Game Type

Set which game room to post the game to. This only applies if the game is public.

Environment:
GAME_TYPE
Default:
0
User Viewable:
User Editable:
Rules:
required|numeric

Toggle Single Parties

Toggle if multiple parties are allowed.

Environment:
ONE_PARTY
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean

Difficulty

Game difficulty selection. 1 = easy 2 = normal 3 = D&D hardcore 4 = very difficult

Environment:
DIFFICULTY
Default:
3
User Viewable:
User Editable:
Rules:
required|numeric|in:1,2,3,4

Auto Save Interval

Interval between autosaves in minutes.

Environment:
AUTO_SAVE_INTERVAL
Default:
0
User Viewable:
User Editable:
Rules:
required|numeric|min:0

Player Password

Password needed to join the server as a player.

Environment:
PLAYER_PASSWORD
Default:
None
User Viewable:
User Editable:
Rules:
nullable|string

DM Password

Password needed to join the server as a DM.

Environment:
DM_PASSWORD
Default:
None
User Viewable:
User Editable:
Rules:
nullable|string

Server Name

Name of the server as shown on the server browser.

Environment:
SERVER_NAME
Default:
A Pterodactyl hosted server
User Viewable:
User Editable:
Rules:
required|string

Is Public Game

Toggle indicating if this is a public or private game.

Environment:
IS_PUBLIC
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean

Reload When Empty

Determines if the module state is persistent when the server is empty.

Environment:
RELOAD_WHEN_EMPTY
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean
Installation Script
Container: ghcr.io/ptero-eggs/installers:debian
Entrypoint: bash
#!/bin/bash
# Neverwinter Nights Installation Script
#
# Server Files: /mnt/server

# Download the latest version from the Beamdog website
if [ -z "$NWN_VERSION" ] || [ "$NWN_VERSION" == "latest" ]; then
    NWN_VERSION=$(curl -L -s 'https://registry.hub.docker.com/v2/repositories/beamdog/nwserver/tags' | jq -r '[."results"[]["name"] | select(test("\\d*\\.\\d*$"))][0]')
fi

cd /mnt/server
curl -o nwnee.zip -L https://nwn.beamdog.net/downloads/nwnee-dedicated-${NWN_VERSION}.zip
unzip -u nwnee.zip -d .

# Run the server once to generate default files and directories
cd bin/linux-x86 && ./nwserver-linux

# Copy generated files into the volume and update relevant paths
mv /root/.local/share/Neverwinter\ Nights /mnt/server/user
sed -i 's/\/root\/.local\/share\/Neverwinter Nights/\/home\/container\/user/g' /mnt/server/user/nwn.ini
sed -i 's/\/root\/.local\/share\/Neverwinter Nights/\/home\/container\/user/g' /mnt/server/user/nwnplayer.ini
sed -i 's/\/root\/.local\/share\/Neverwinter Nights/\/home\/container\/user/g' /mnt/server/user/settings.tml

echo "Installation complete."