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No Love Lost

Grab your ragtag crew & take up the Nectar Raiding trade on a dangerous planet that’s become all the rage! In this PvPvE extraction game for 1-10 players, compete against enemy crews to harvest as much Nectar as possible before night falls. But watch out, you're not the only one roaming this planet!

egg-no-love-lost.json

updated

Ports

Add an allocation on the node for each port.

  • Game 7777
  • Query 27015

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
2833050
Steam login
not required
Install script
49 lines

Image

  • SteamCMD, Proton ghcr.io/ptero-eggs/steamcmd:proton

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

5 variables

Startup command

rm /home/container/NoLoveLost/Saved/Logs/NoLoveLost.log; proton run ./NoLoveLost/Binaries/Win64/NoLoveLostServer-Win64-Shipping.exe -port=7777 -queryport=27016 -servername="A Pterodactyl Server" -log & NLL_PID=$!; tail -c0 -F /home/container/NoLoveLost/Saved/Logs/NoLoveLost.log --pid=$NLL_PID

Dotted values come from the server settings. These values are examples.

  • Updates server on startup

    AUTO_UPDATEUsers can edit

    required|boolean

  • WINDOWS_INSTALLUsers cannot see

    nullable|string|in:1

  • SRCDS_APPIDUsers cannot see

    required|string

  • QUERY_PORTUsers can edit

    required

  • SERVER_NAMEUsers can edit

    required|string|max:64

Wings

Stop command
^C (SIGINT)
Running when the console shows
seconds to LoadMap

Readme

No Love Lost

Grab your ragtag crew & take up the Nectar Raiding trade on a dangerous planet that’s become all the rage! In this PvPvE extraction game for 1-10 players, compete against enemy crews to harvest as much Nectar as possible before night falls. But watch out, you're not the only one roaming this planet!

Server Port

Port default
Game 7777
Query 27015

Hardware Requirements

Storage RAM
6.0GB 6.0GB

Changes

  1. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 49 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## install the steam sdk using steamcmd
./steamcmd.sh +force_install_dir /mnt/server/NoLoveLost/Binaries/Win64/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 ${INSTALL_FLAGS} validate +quit 

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

#Setup AppID TXT
cd /mnt/server
echo "1873120" > steam_appid.txt

## End
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"