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No One Survived

This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.

egg-no-one-survived.json

updated

Ports

Add an allocation on the node for each port.

  • Game 5761
  • Query 27015

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
2329680
Steam login
not required
Install script
51 lines

Image

  • Wine ghcr.io/ptero-eggs/yolks:wine_latest

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

17 variables

Startup command

wine WRSHServer.exe -server -log -Port=5761 -QueryPort=27015

Dotted values come from the server settings. These values are examples.

  • WINDOWS_INSTALLUsers cannot see

    required|boolean

  • SRCDS_APPIDUsers cannot see

    required|string|in:2329680

  • Auto update the server on restart

    AUTO_UPDATEUsers can edit

    required|boolean

  • WINEDEBUGUsers cannot see

    required|string

  • WINEARCHUsers cannot see

    required|string|in:win64,win32

  • WINEPATHUsers cannot see

    required|string

  • WINETRICKS_RUNUsers cannot see

    required|string

  • QUERY_PORTUsers can see

    required|string

  • Enable or disable steam networking. Leave this to False as with True it will fail to start!

    STEAM_NETWORKINGUsers can edit

    required|string|in:False,True

  • The name of the archive, which is also the archive loaded by default.

    SERVER_SAVE_NAMEUsers can edit

    required|string|max:32

  • The name of the server

    SERVER_NAMEUsers can edit

    required|string|max:32

  • True indicates that the server needs a password and False indicates that it does not need a password.

    SERVER_NEED_PASSWORDUsers can edit

    required|string|in:False,True

  • The password for the server. Only works if 'Toggle server password' is set to True

    SERVER_PASSWORDUsers can edit

    nullable|string|max:32

  • The maximum amount of players the server can join

    SERVER_PLAYERSUsers can see

    required|numeric|between:1,100

  • Number of zombies generated by the wave of corpse tide (25-100).

    SERVER_NUM_ZOMBIESUsers can edit

    required|numeric|between:25,100

  • All = non-registered region, AF = Africa, AS = Asia, EU = Europe, NA = North America, OC = Oceania, and SA = South America.

    SERVER_REGIONUsers can edit

    required|string|in:All,AF,AS,EU,NA,OC,SA

  • Server administrator password

    SERVER_ADMIN_PASSWORDUsers can edit

    required|string|max:32A value is required.

Wings

Stop command
^^C
Running when the console shows
ServerCreate

Files Wings edits

Wings sets these values in these files before each start.

WRSH/Saved/Config/WindowsServer/Engine.ini ini

URL.Port
{{server.build.default.port}}
OnlineSubsystemSteam.bUseSteamNetworking
{{server.build.env.STEAM_NETWORKING}}
OnlineSubsystemSteam.GameServerQueryPort
{{server.build.env.QUERY_PORT}}

WRSH/Saved/Config/WindowsServer/Game.ini ini

ServerSetting.SaveName
{{server.build.env.SERVER_SAVE_NAME}}
ServerSetting.ServerName
{{server.build.env.SERVER_NAME}}
ServerSetting.NeedPassword
{{server.build.env.SERVER_NEED_PASSWORD}}
ServerSetting.Password
{{server.build.env.SERVER_PASSWORD}}
ServerSetting.MaxPlayers
{{server.build.env.SERVER_PLAYERS}}
ServerSetting.NumOfZombieSpawn
{{server.build.env.SERVER_NUM_ZOMBIES}}
ServerSetting.Region
{{server.build.env.SERVER_REGION}}
ServerSetting.AdminPassword
{{server.build.env.SERVER_ADMIN_PASSWORD}}

Readme

No One Survived

STEAM

This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.

Minimum RAM warning

Minimum required memory to run the server. 2GB is recommended. 4GB+ is preferred

Minimum Sorage warning

Minimum required storage to run the server. 3GB is recommended.

Server Ports

Ports required to run the server in a table format.

Port default
Game 5761
Query 27015

Both TCP and UDP

Changes

  1. Move several games to wine_latest

    · Daniel Barton · 7b08ba7

  2. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 51 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"