PixARK

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A simple Docker container with Wine to run PixARK using Pterodactyl Panel

Contributors:
README

PixARK

Welcome to PixARK, a vast, wild world filled with vicious dinosaurs, magical creatures and endless adventure! To survive in this mysterious land, you must tame creatures both ferocious and cuddly, craft high tech and magical tools, and build your own base out of cubes.

Server Ports

PixARK requires 4 ports

Port default
Game 27015
Query 27016
RCON 27017
cube 27018
Docker Images (1)
Name Image
ghcr.io/ptero-eggs/yolks:wine_latest ghcr.io/ptero-eggs/yolks:wine_latest
Startup Command
wine64 ./ShooterGame/Binaries/Win64/PixARKServer.exe "CubeWorld_Light?listen?DelayRegisterServer=True?bRawSockets=True?SessionName="{{SRV_NAME}}"?AltSaveDirectoryName=PteroPixArk?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?MaxPlayers={{MAX_PLAYERS}}?RCONEnabled=True?RCONPort={{RCPORT}}" -Seed=12345 -OreSeed=1234 -ConfigsUseAltDir -server -gameplaylogging -log -CULTUREFORCOOKING=en -NoBattlEye -QueryPort={{QPORT}} -Port={{SERVER_PORT}} -CubePort={{CUBEPORT}} -cubeworld={{SRV_NAME}} -nosteamclient -NoHangDetection
Variables (14)

Server Password

If specified, players must provide this password to join the server.

Environment:
ARK_PASSWORD
Default:
None
User Viewable:
User Editable:
Rules:
nullable|alpha_dash|between:1,100

Admin Password

If specified, players must provide this password (via the in-game console) to gain access to administrator commands on the server.

Environment:
ARK_ADMIN_PASSWORD
Default:
None
User Viewable:
User Editable:
Rules:
nullable|alpha_dash|between:1,100

Maximum Players

Specifies the maximum number of players that can play on the server simultaneously.

Environment:
MAX_PLAYERS
Default:
10
User Viewable:
User Editable:
Rules:
required|numeric|digits_between:1,4

Query Port

The port assigned for use as query port

Environment:
QPORT
Default:
None
User Viewable:
User Editable:
Rules:
required|numeric|digits_between:1,5

RCON Port

The port assigned for use as RCON port

Environment:
RCPORT
Default:
None
User Viewable:
User Editable:
Rules:
required|numeric|digits_between:1,5

Cube Port

The port to be used for terrain

Environment:
CUBEPORT
Default:
None
User Viewable:
User Editable:
Rules:
required|numeric|digits_between:1,5

App ID

PixARK Source App ID

Environment:
SRCDS_APPID
Default:
824360
User Viewable:
User Editable:
Rules:
required|numeric

WINDOWS_INSTALL

Environment:
WINDOWS_INSTALL
Default:
1
User Viewable:
User Editable:
Rules:
required|string|max:20

Server Name

Name of the Server !!!! NO SPACES ALLOWED !!!!

Environment:
SRV_NAME
Default:
PteroPixARKServer
User Viewable:
User Editable:
Rules:
required|string|max:30

WINEDEBUG

Environment:
WINEDEBUG
Default:
-all
User Viewable:
User Editable:
Rules:
required|string|max:20

WINEARCH

Environment:
WINEARCH
Default:
win64
User Viewable:
User Editable:
Rules:
required|string|max:20

WINEPATH

Environment:
WINEPATH
Default:
/home/container
User Viewable:
User Editable:
Rules:
required|string|max:20

XVFB

XVFB

Environment:
XVFB
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

WINETRICKS_RUN

Environment:
WINETRICKS_RUN
Default:
vcrun2019 dotnet6
User Viewable:
User Editable:
Rules:
required|string
Installation Script
Container: ghcr.io/ptero-eggs/installers:debian
Entrypoint: bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"