PixARK
GamesA simple Docker container with Wine to run PixARK using Pterodactyl Panel
README
PixARK
Welcome to PixARK, a vast, wild world filled with vicious dinosaurs, magical creatures and endless adventure! To survive in this mysterious land, you must tame creatures both ferocious and cuddly, craft high tech and magical tools, and build your own base out of cubes.
Server Ports
PixARK requires 4 ports
| Port | default |
|---|---|
| Game | 27015 |
| Query | 27016 |
| RCON | 27017 |
| cube | 27018 |
Docker Images (1)
| Name | Image |
|---|---|
ghcr.io/ptero-eggs/yolks:wine_latest | ghcr.io/ptero-eggs/yolks:wine_latest |
Startup Command
wine64 ./ShooterGame/Binaries/Win64/PixARKServer.exe "CubeWorld_Light?listen?DelayRegisterServer=True?bRawSockets=True?SessionName="{{SRV_NAME}}"?AltSaveDirectoryName=PteroPixArk?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?MaxPlayers={{MAX_PLAYERS}}?RCONEnabled=True?RCONPort={{RCPORT}}" -Seed=12345 -OreSeed=1234 -ConfigsUseAltDir -server -gameplaylogging -log -CULTUREFORCOOKING=en -NoBattlEye -QueryPort={{QPORT}} -Port={{SERVER_PORT}} -CubePort={{CUBEPORT}} -cubeworld={{SRV_NAME}} -nosteamclient -NoHangDetection Variables (14)
Server Password
If specified, players must provide this password to join the server.
- Environment:
ARK_PASSWORD- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|alpha_dash|between:1,100
Admin Password
If specified, players must provide this password (via the in-game console) to gain access to administrator commands on the server.
- Environment:
ARK_ADMIN_PASSWORD- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|alpha_dash|between:1,100
Maximum Players
Specifies the maximum number of players that can play on the server simultaneously.
- Environment:
MAX_PLAYERS- Default:
10- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric|digits_between:1,4
Query Port
The port assigned for use as query port
- Environment:
QPORT- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric|digits_between:1,5
RCON Port
The port assigned for use as RCON port
- Environment:
RCPORT- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric|digits_between:1,5
Cube Port
The port to be used for terrain
- Environment:
CUBEPORT- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric|digits_between:1,5
App ID
PixARK Source App ID
- Environment:
SRCDS_APPID- Default:
824360- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric
WINDOWS_INSTALL
- Environment:
WINDOWS_INSTALL- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:20
Server Name
Name of the Server !!!! NO SPACES ALLOWED !!!!
- Environment:
SRV_NAME- Default:
PteroPixARKServer- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:30
WINEDEBUG
- Environment:
WINEDEBUG- Default:
-all- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:20
WINEARCH
- Environment:
WINEARCH- Default:
win64- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:20
WINEPATH
- Environment:
WINEPATH- Default:
/home/container- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:20
XVFB
XVFB
- Environment:
XVFB- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
WINETRICKS_RUN
- Environment:
WINETRICKS_RUN- Default:
vcrun2019 dotnet6- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"