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PixARK

A simple Docker container with Wine to run PixARK using Pterodactyl Panel

egg-pixark.json

updated

Ports

Add an allocation on the node for each port.

  • Game 27015
  • Query 27016
  • RCON 27017
  • cube 27018

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
824360
Steam login
not required
Install script
64 lines

Image

  • Wine ghcr.io/ptero-eggs/yolks:wine_latest

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

14 variables

Startup command

wine ./ShooterGame/Binaries/Win64/PixARKServer.exe "CubeWorld_Light?listen?DelayRegisterServer=True?bRawSockets=True?SessionName="PteroPixARKServer"?AltSaveDirectoryName=PteroPixArk?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?MaxPlayers=10?RCONEnabled=True?RCONPort={{RCPORT}}" -Seed=12345 -OreSeed=1234 -ConfigsUseAltDir -server -gameplaylogging -log -CULTUREFORCOOKING=en -NoBattlEye -QueryPort={{QPORT}} -Port=27015 -CubePort={{CUBEPORT}} -cubeworld=PteroPixARKServer -nosteamclient -NoHangDetection

Dotted values come from the server settings. These values are examples.

  • If specified, players must provide this password to join the server.

    ARK_PASSWORDUsers can edit

    nullable|alpha_dash|between:1,100

  • If specified, players must provide this password (via the in-game console) to gain access to administrator commands on the server.

    ARK_ADMIN_PASSWORDUsers can edit

    nullable|alpha_dash|between:1,100

  • Specifies the maximum number of players that can play on the server simultaneously.

    MAX_PLAYERSUsers can see

    required|numeric|digits_between:1,4

  • The port assigned for use as query port

    QPORTUsers can edit

    required|numeric|digits_between:1,5A value is required.

  • The port assigned for use as RCON port

    RCPORTUsers can see

    required|numeric|digits_between:1,5A value is required.

  • The port to be used for terrain

    CUBEPORTUsers can see

    required|numeric|digits_between:1,5A value is required.

  • PixARK Source App ID

    SRCDS_APPIDUsers cannot see

    required|numeric

  • WINDOWS_INSTALLUsers cannot see

    required|string|max:20

  • Name of the Server !!!! NO SPACES ALLOWED !!!!

    SRV_NAMEUsers can edit

    required|string|max:30

  • WINEDEBUGUsers cannot see

    required|string|max:20

  • WINEARCHUsers cannot see

    required|string|max:20

  • WINEPATHUsers cannot see

    required|string|max:20

  • XVFB

    XVFBUsers cannot see

    required|boolean

  • WINETRICKS_RUNUsers cannot see

    required|string

Wings

Stop command
^^C
Running when the console shows
Full Startup:

Readme

PixARK

Welcome to PixARK, a vast, wild world filled with vicious dinosaurs, magical creatures and endless adventure! To survive in this mysterious land, you must tame creatures both ferocious and cuddly, craft high tech and magical tools, and build your own base out of cubes.

Server Ports

PixARK requires 4 ports

Port default
Game 27015
Query 27016
RCON 27017
cube 27018

Changes

  1. Update a number of eggs to use wine instead of the removed wine64 binary

    · Daniel Barton · eaffcae

  2. Move several games to wine_latest

    · Daniel Barton · 7b08ba7

  3. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 64 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"