Post Scriptum
gamesPost Scriptum is a WW2-themed first-person tactical shooter that provides an authentic WWII combat experience. Focusing on historical accuracy, large-scale battles, and a challenging battlefield demands an intense need for cohesion, communication, and teamwork.
README
Post Scriptum
Post Scriptum is a WW2-themed first-person tactical shooter that provides an authentic WWII combat experience. Focusing on historical accuracy, large-scale battles, and a challenging battlefield demands an intense need for cohesion, communication, and teamwork.
Server Ports
Post Scriptum requires Game and Query port to function, while RCON port is only required if you want to use RCON.
| Port | default |
|---|---|
| Game | 10027 |
| Query | 10037 |
| RCON (optional) | 21114 |
Docker Images (1)
| Name | Image |
|---|---|
ghcr.io/ptero-eggs/steamcmd:debian | ghcr.io/ptero-eggs/steamcmd:debian |
Startup Command
PostScriptum/Binaries/Linux/PostScriptumServer Port={{SERVER_PORT}} QueryPort={{QUERY_PORT}} -RCONPORT={{RCON_PORT}} -RCONPASSWORD={{RCON_PASSWORD}} -fullcrashdump -log Variables (14)
Server Query Port
Server Query port
- Environment:
QUERY_PORT- Default:
10037- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric
RCON Port
Port used for RCON connections
- Environment:
RCON_PORT- Default:
21114- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric
RCON Password
Password for RCON connections, leave empty to disable.
- Environment:
RCON_PASSWORD- Default:
None- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
nullable|regex:/^[a-zA-Z0-9]*$/
Auto Update
Auto-update the game each time server is started, enter value 0 to disable.
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|boolean
Server Name
The name that will be displayed in the server browser list
- Environment:
hostname- Default:
Pterodactyl Server- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|max:32
Max Players
Sets the maximum number of players.
- Environment:
maxplayers- Default:
80- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric
Allow Team Change
Allow players to change teams (true/false)
- Environment:
allowteamchange- Default:
true- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:true,false
Advertise Server
Display the server in the public server browser list (true/false)
- Environment:
advertise- Default:
true- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:true,false
Reserved Slots
The number of reserved slots
- Environment:
reservedslots- Default:
0- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|numeric|max:80
Prevent team change
This will prevent players from changing teams when teams are not balanced (true/false)
- Environment:
team_change- Default:
true- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:true,false
Enforce Team Balance
This will force team balance if the teams are uneven, by default 3 player difference. (true/false)
- Environment:
teambalance- Default:
true- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:true,false
Record Demos
This will record demos of the players (true/false)
- Environment:
demo_recording- Default:
true- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:true,false
ld lib path
This is required, do not touch it
- Environment:
LD_LIBRARY_PATH- Default:
.- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string
App ID
- Environment:
SRCDS_APPID- Default:
746200- User Viewable:
- ❌
- User Editable:
- ❌
- Rules:
required|string|in:746200
Installation Script
ghcr.io/ptero-eggs/installers:debianbash#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"