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Romestead

Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.

egg-romestead.json

updated

Ports

Add an allocation on the node for each port.

  • Game 8050

Install

Installer image
ghcr.io/pterodactyl/installers:debian
Steam app
4763510
Steam login
not required
Install script
66 lines

Image

  • .NET 8 ghcr.io/ptero-eggs/yolks:dotnet_8

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

6 variables

Startup command

sed -i -E 's/^( )+/\1/' config.json; export HOME=/home/container; export XDG_DATA_HOME=/home/container/.local/share; export XDG_CONFIG_HOME=/home/container/.config; export LD_LIBRARY_PATH="/home/container:/home/container/linux64:${LD_LIBRARY_PATH}"; dotnet Server.dll 2>&1 | stdbuf -oL tr '\r' '\n' | tee /home/container/logs/latest.log
  • Name of the world to create and load on start. Must not be blank

    WORLD_NAMEUsers can edit

    required|string|max:64

  • Size of the world generated when auto-creating

    WORLD_SIZEUsers can edit

    required|integer|between:1,10

  • Optional password required to join. Leave blank for none

    PASSWORDUsers can edit

    nullable|string|max:64

  • Maximum number of players

    MAX_PLAYERSUsers can edit

    required|integer|between:1,8

  • Enable cheat commands on the server. true or false Needs to be modified manually after first install, in /home/container/config.json

    CHEATSUsers can edit

    required|string|in:true,false

  • Steam App ID for the dedicated server

    SRCDS_APPIDUsers cannot see

    required|string|max:20

Wings

Stop command
stop
Running when the console shows
Server ready

Files Wings edits

Wings sets these values in these files before each start.

config.json json

AutoStartWorldName
{{server.build.env.WORLD_NAME}}
AutoCreateWorldSize
{{server.build.env.WORLD_SIZE}}
Password
{{server.build.env.PASSWORD}}
Port
{{server.build.default.port}}
MaxPlayers
{{server.build.env.MAX_PLAYERS}}

Readme

Romestead

From their Site

Rome has fallen! Rebuild civilization in this action-adventure survival game for 1-8 players. Fight, build towns and earn favor with the Roman gods! ...or just farm your crops.

[!IMPORTANT] A restart of the server is recommended after installation, as it does not release the used memory in the world generation automatically. This is not required, but will reduce memory usage significantly.

Minimum RAM warning

  • This server requires about 6-8GB to install and generate the world
  • This server requires about 2-3GB to run after initial installation/generation of the world

Server Ports

Port Default
Game 8050

Additional information

  • sed -i -E 's/^( )+/\1/' config.json; at the start of the startup command normalises the indent in config.json so the game server doesn't crash
  • Additional logs are shown in the console and can be found in /home/container/logs/latest.log

Changes

  1. Adding romestead (#566)

    · Red Banana · 30aa59b

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 66 lines bash in ghcr.io/pterodactyl/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/pterodactyl/installers:debian'

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd + fix for the 'missing configuration' steamcmd bug
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +@sSteamCmdForcePlatformType linux +app_info_print ${SRCDS_APPID} +app_update ${SRCDS_APPID} validate +quit

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

# Create the dirs here so the path resolves under /home/container (server won't start properly without it) + logging
mkdir -p /mnt/server/.local/share /mnt/server/.config
mkdir -p /mnt/server/logs

# EnableCheats & seed
CHEATS_BOOL=false
case "${CHEATS,,}" in 1|true|yes|on) CHEATS_BOOL=true ;; esac
SEED=null
[ -n "${AUTO_CREATE_WORLD_SEED}" ] && SEED="\"${AUTO_CREATE_WORLD_SEED}\""
cat > /mnt/server/config.json <<EOF
{
  "AutoStartWorldName": "${WORLD_NAME}",
  "AutoCreateAndLoadWorld": true,
  "AutoCreateWorldSize": ${WORLD_SIZE},
  "AutoCreateWorldSeed": ${SEED},
  "Password": "${PASSWORD}",
  "Port": ${SERVER_PORT},
  "MaxPlayers": ${MAX_PLAYERS},
  "EnableCheats": ${CHEATS_BOOL},
  "SleepThresholdMs": 10
}
EOF

echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"