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Rust Staging

The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Do whatever it takes to survive.

egg-rust-staging.json

updated

Ports

Add an allocation on the node for each port.

  • Game and Query 28015 UDP
  • RCON 28016 TCP

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
258550
Steam login
not required
Install script
64 lines

Image

  • Rust ghcr.io/pterodactyl/games:rust

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

15 variables

Startup command

./RustDedicated -batchmode +server.port 28015 UDP +server.identity "rust" +rcon.port 28016 +rcon.web true +server.hostname \"A Rust Staging Server\" +server.level \"Procedural Map\" +server.description \"Powered by Pterodactyl\" +server.url \"http://pterodactyl.io\" +server.headerimage \"{{SERVER_IMG}}\" +server.worldsize \"3000\" +server.seed \"{{WORLD_SEED}}\" +server.maxplayers 50 +rcon.password \"CHANGEME\" +server.saveinterval 60 {{ADDITIONAL_ARGS}}

Dotted values come from the server settings. These values are examples.

  • The name of your server in the public server list.

    HOSTNAMEUsers can edit

    required|string|max:40

  • The world file for Rust to use.

    LEVELUsers can edit

    required|string|max:20

  • The description under your server title. Commonly used for rules & info. Use \n for newlines.

    DESCRIPTIONUsers can edit

    required|string

  • The URL for your server. This is what comes up when clicking the "Visit Website" button.

    SERVER_URLUsers can edit

    nullable|url

  • The world size for a procedural map.

    WORLD_SIZEUsers can edit

    required|integer

  • The seed for a procedural map.

    WORLD_SEEDUsers can edit

    nullable|string

  • The maximum amount of players allowed in the server at once.

    MAX_PLAYERSUsers can edit

    required|integer

  • The header image for the top of your server listing.

    SERVER_IMGUsers can edit

    nullable|url

  • Port for RCON connections.

    RCON_PORTUsers can see

    required|integer

  • RCON access password.

    RCON_PASSUsers can edit

    required|regex:/^[\w.-]*$/|max:64

  • Sets the server’s auto-save interval in seconds.

    SAVEINTERVALUsers can edit

    required|integer

  • Select the branch to install, such as staging or workcart

    SRCDS_BETAIDUsers can edit

    nullable|string

  • Port for the Rust+ App. -1 to disable.

    APP_PORTUsers can see

    required|integer

  • SRCDS_APPIDUsers cannot see

    required|string|max:20

Wings

Stop command
quit
Running when the console shows
Server startup complete

Readme

Rust Staging Branch

The only aim in Rust is to survive. To do this you will need to overcome struggles such as hunger, thirst and cold. Build a fire. Build a shelter. Kill animals for meat. Protect yourself from other players, and kill them for meat. Create alliances with other players and form a town. Do whatever it takes to survive.

Minimum RAM warning

The server requires at least 4096MB to run properly. This is mostly needed for the startup only, once it is running (depending on your world size) it should consume less.

Modding warning

Due to Oxide/uMod not supporting the staging branch, you will not be able to Mod this server.

Wulf (Community Admin on Oxidemod/uMod):

"We only release builds for the release/public branch of Rust, so if you'd like to use it on any other branch, you'd need to manually patch it yourself using our patcher tool founder under the Snapshots repo. To switch a different Rust branch, just use the -beta tag with SteamCMD and the branch name."

Server Ports

Ports required to run the server.

Port default
Game and Query 28015 UDP
RCON 28016 TCP

Information about server updates can be found here

Changes

  1. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 64 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"