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SCP:SL

Egg for SCP: Secret Laboratory Dedicated Linux Server

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eggs@goover.dev
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SCP: Secret Laboratory

SCP: Secret Laboratory Dedicated Linux Server AddID: 996560

This Server is NOT compatible with ServerMod2 or MultiAdmin

Minimum RAM warning

Minimum required memory to run the server: 3096 MB

Server Ports

Ports required to run the server in a table format.

Port default
Game 7777

Mods/Plugins may require additional ports to be added to the server

Documentation

Official technical documentation is available at https://techwiki.scpslgame.com.

Verification

The server must be verified in order for it to be visible in the server browser. Make sure your server complies with the Community Server Guidelines.

Automatic Verification

Run one of the following commands in the server console:

  • !verify static if you have a static IP address.
  • !verify dynamic if you have a dynamic IP address.

Manual Verification

Send an email to safety.compliance@scpslgame.com with the following info:

  • Your Public IPv4 (IPv6 or Domain Server Verification isn't supported).
  • Whether your IP is Static or Dynamic.
  • The port that your server is running on.

Startup command

./LocalAdmin {{SERVER_PORT}}

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • ghcr.io/ptero-eggs/yolks:mono_latest

Panel features

  • steam_disk_space

1 contributor

Variables

5 settings

  • SRCDS_APPID

    env
    SRCDS_APPID
    default
    996560
    rules
    required|string|in:996560
    • viewable
  • Dotnet Bundle

    Only used for EXILED Framework Updater.

    env
    DOTNET_BUNDLE_EXTRACT_BASE_DIR
    default
    ./dotnet-bundle
    rules
    required|string
  • Branch

    Use this to instruct your panel whether to use a branch of SCP: SL (typically used for testing versions). To install the branch, you need to click "Reinstall Server" to execute the installation script.

    env
    SRCDS_BETAID
    default
    none
    rules
    nullable|string|max:30
    • viewable
    • editable
  • Branch password

    Branch password (optional)

    env
    SRCDS_BETAPASS
    default
    none
    rules
    nullable|string|max:40
    • viewable
    • editable
  • Auto Update

    Auto update the server on restart

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
Installation script 64 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed
mkdir -p $HOME/.config
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"