Smalland: Survive the Wilds

games
Report Issue

Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land. Steam: https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/

Contributors:
README

Smalland: Survive the Wilds

Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.

Steam page: link

Server Ports

Port default
Game 7777
Docker Images (1)
Name Image
ghcr.io/ptero-eggs/steamcmd:debian ghcr.io/ptero-eggs/steamcmd:debian
Startup Command
./SMALLAND/Binaries/Linux/SMALLANDServer-Linux-Shipping SMALLAND /Game/Maps/WorldGame/WorldGame_Smalland?SERVERNAME=\"$SERVERNAME\"?WORLDNAME=\"$WORLDNAME\"$( [ -z "${PASSWORD}" ] || echo "?PASSWORD=\"$PASSWORD\"" )$( [ "$FRIENDLYFIRE" == "0" ] || echo "?FRIENDLYFIRE" )$( [ "$PEACEFULMODE" == "0" ] || echo "?PEACEFULMODE" )$( [ "$KEEPINVENTORY" == "0" ] || echo "?KEEPINVENTORY" )$( [ "$DETERIORATION" == "1" ] || echo "?NODETERIORATION" )$( [ "$PRIVATE" == "0" ] || echo "?PRIVATE" )?lengthofdayseconds=$LENGTHOFDAYSECONDS?lengthofseasonseconds=$LENGTHOFSEASONSECONDS?creaturehealthmodifier=$CREATUREHEALTHMODIFIER?creaturedamagemodifier=$CREATUREDAMAGEMODIFIER?nourishmentlossmodifier=$NOURISHMENTLOSSMODIFIER?falldamagemodifier=$FALLDAMAGEMODIFIER -ini:Engine:[EpicOnlineServices]:DeploymentId=50f2b148496e4cbbbdeefbecc2ccd6a3 -ini:Engine:[EpicOnlineServices]:DedicatedServerClientId=xyza78918KT08TkA6emolUay8yhvAAy2 -ini:Engine:[EpicOnlineServices]:DedicatedServerClientSecret=aN2GtVw7aHb6hx66HwohNM+qktFaO3vtrLSbGdTzZWk -ini:Engine:[EpicOnlineServices]:DedicatedServerPrivateKey= -port=$SERVER_PORT -NOSTEAM -log
Variables (15)

Server Name

Name displayed in the server browser.

Environment:
SERVERNAME
Default:
My Server
User Viewable:
User Editable:
Rules:
required|string|max:32

Auto Update

Check for updates on server boot

Environment:
AUTO_UPDATE
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

World Name

Name of the save game file.

Environment:
WORLDNAME
Default:
World
User Viewable:
User Editable:
Rules:
required|string|max:32

Server Password

Server password required to access the server.

Environment:
PASSWORD
Default:
None
User Viewable:
User Editable:
Rules:
nullable|string|min:3

Is Private Game

Flag indicating if this game is private.

Environment:
PRIVATE
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean

Friendly Fire Enabled

Enable/disable friendly fire.

Environment:
FRIENDLYFIRE
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean

Peaceful Mode Enabled

Enable/disable peaceful mode.

Environment:
PEACEFULMODE
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean

Keep Inventory Enabled

Enable/disable keep inventory.

Environment:
KEEPINVENTORY
Default:
0
User Viewable:
User Editable:
Rules:
required|boolean

Deterioration Enabled

Enable/disable deterioration.

Environment:
DETERIORATION
Default:
1
User Viewable:
User Editable:
Rules:
required|boolean

Length Of Day

Length of day in seconds. (ie. 1800 = 30 min.)

Environment:
LENGTHOFDAYSECONDS
Default:
1800
User Viewable:
User Editable:
Rules:
required|numeric

Length of Seasons

Length of seasons in seconds. (ie. 1800 = 30 min.)

Environment:
LENGTHOFSEASONSECONDS
Default:
10800
User Viewable:
User Editable:
Rules:
required|numeric

Creature Health Modifier

Creature health percentage modifier.

Environment:
CREATUREHEALTHMODIFIER
Default:
100
User Viewable:
User Editable:
Rules:
required|numeric|min:20|max:300

Creature Damage Modifier

Creature damage percentage modifier.

Environment:
CREATUREDAMAGEMODIFIER
Default:
100
User Viewable:
User Editable:
Rules:
required|numeric|min:20|max:300

Nourishment Loss Modifier

Nourishment loss percentage modifier.

Environment:
NOURISHMENTLOSSMODIFIER
Default:
100
User Viewable:
User Editable:
Rules:
required|numeric|min:0|max:100

Steam App ID

DO NOT EDIT

Environment:
SRCDS_APPID
Default:
808040
User Viewable:
User Editable:
Rules:
required|string|in:808040
Installation Script
Container: ghcr.io/ptero-eggs/installers:debian
Entrypoint: bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"