Soldat
Soldat is a unique 2D (side-view) multiplayer action game. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. It features 18 different weapons and 60 maps to frag away on, with full support for user created content. Steam: https://store.steampowered.com/app/638490/Soldat/
Ports
Add an allocation on the node for each port.
- Game 23073
- Query 23083
Image
- SteamCMD, Debian ghcr.io/ptero-eggs/steamcmd:debian
Panel features
- steam_disk_space
The Panel tells the user when SteamCMD does not have enough disk space.
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
5 variables
Startup command
./soldatserverAdmin Password for the Server
ADMIN_PASSWDUsers can edit
required|string|max:20A value is required.
Password to join Server
SRV_PWDUsers can edit
required|string|max:20A value is required.
Name of the Server
SRV_NAMEUsers can edit
required|string|max:100
Max Players can join
MAX_PLAYERSUsers can edit
required|numeric|between:1,20
Steam APP ID
SRCDS_APPIDUsers can see
required|string|in:638500
Wings
- Stop command
- ^C (SIGINT)
- Running when the console shows
- Done
Files Wings edits
Wings sets these values in these files before each start.
soldat.ini ini
- NETWORK.Port
- {{server.build.default.port}}
- NETWORK.Max_Players
- {{server.build.env.MAX_PLAYERS}}
- NETWORK.Game_Password
- {{server.build.env.SRV_PWD}}
- NETWORK.Admin_Password
- {{server.build.env.ADMIN_PASSWD}}
- NETWORK.Server_Name
- {{server.build.env.SRV_NAME}}
Readme
Soldat
Soldat is a unique 2D (side-view) multiplayer action game. It has been influenced by the best of games such as Liero, Worms, Quake, and Counter-Strike and provides a fast-paced gaming experience with tons of blood and flesh. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes. It features 18 different weapons and 60 maps to frag away on, with full support for user created content.
Server Ports
| Port | default |
|---|---|
| Game | 23073 |
| Query | 23083 |
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 53 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
cd /mnt/server
chmod +x soldatserver
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"