Stationeers

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Stationeers Server

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README

Stationeers

Steam Description Construct and manage your own space station either by yourself in singleplayer or with friends online! Fully functioning atmospherics, science, power, engineering, medical, logic, and agricultural systems. Explore to find asteroids and construct elaborate factories to harvest your resources!

SPECIAL NOTE

The console output does not work properly with the new server. THIS IS NOT AN ERROR IN THIS EGG !!!!

Server Ports

Stationeers requires up to 2 ports

Port default
Game 27500
Steam Query 27015
Docker Images (1)
Name Image
ghcr.io/ptero-eggs/steamcmd:ubuntu ghcr.io/ptero-eggs/steamcmd:ubuntu
Startup Command
stty cols 80 rows 24; ./rocketstation_DedicatedServer.x86_64  -loadlatest "{{SAVE_NAME}}" {{WORLD_NAME}} -settings ServerName "{{SERVER_NAME}}" StartLocalHost true ServerVisible true GamePort {{SERVER_PORT}} UpdatePort {{UPDATE_PORT}} AutoSave {{AUTOSAVE}} SaveInterval {{SAVE_INTERVAL}} ServerPassword {{SERVER_PASSWD}} ServerMaxPlayers {{MAX_PLAYERS}} UPNPEnabled {{UPNP}} ;2>&1
Variables (12)

Server Name

Environment:
SERVER_NAME
Default:
Pterodactyl Hosted Server
User Viewable:
❌
User Editable:
❌
Rules:
required|string|max:100

World Name

Available Maps: Moon, Mars, Europa, Europa2, Mimas, Vulcan, Vulcan2, Space, Loulan, Venus

Environment:
WORLD_NAME
Default:
moon
User Viewable:
❌
User Editable:
❌
Rules:
nullable|string|in:,Moon,Mars,Europa,Europa2,Mimas,Vulcan,Vulcan2,Space,Loulan,Venus

Max Players

Environment:
MAX_PLAYERS
Default:
10
User Viewable:
❌
User Editable:
❌
Rules:
required|integer|between:1,30

Server Password

Environment:
SERVER_PASSWD
Default:
None
User Viewable:
❌
User Editable:
❌
Rules:
string|nullable

Save Name

Name of the save of your world. Auto save & auto load worlds on server startup.

Environment:
SAVE_NAME
Default:
stationeers_1
User Viewable:
❌
User Editable:
❌
Rules:
required|string|max:20

Auto Save

Turn Autosave on and off

Environment:
AUTOSAVE
Default:
true
User Viewable:
❌
User Editable:
❌
Rules:
required|string|in:true,false

Save Interval

Sets the server’s auto-save interval in seconds.

Environment:
SAVE_INTERVAL
Default:
300
User Viewable:
❌
User Editable:
❌
Rules:
required|integer

UPNP

Environment:
UPNP
Default:
false
User Viewable:
❌
User Editable:
❌
Rules:
required|string|in:true,false

Steam App ID

Required for automatic updates.

Environment:
SRCDS_APPID
Default:
600760
User Viewable:
❌
User Editable:
❌
Rules:
required|integer

Auto Update

Environment:
AUTO_UPDATE
Default:
1
User Viewable:
❌
User Editable:
❌
Rules:
required|boolean

Update Port

Environment:
UPDATE_PORT
Default:
27014
User Viewable:
❌
User Editable:
❌
Rules:
required|string|max:50

Beta Branch

Environment:
SRCDS_BETAID
Default:
None
User Viewable:
❌
User Editable:
❌
Rules:
nullable|string
Installation Script
Container: ghcr.io/ptero-eggs/installers:debian
Entrypoint: bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"