Stormworks: Build and Rescue
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need. Stormworks now requires a steam account that owns a copy of the game to download/update the server files, as the server files are now shipped with the base-game
egg-stormworks-build-and-rescue.json
updated
Ports
Add an allocation on the node for each port.
- Game 25564
- Game 25565
Image
- wine_latest ghcr.io/ptero-eggs/yolks:wine_latest
Panel features
- steam_disk_space
The Panel tells the user when SteamCMD does not have enough disk space.
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
10 variables
Startup command
xvfb-run wine server64.exe +server_dir /home/container/server_dataThe user has to own the game; it cannot be installed without it / an anonymous user.
STEAM_USERUsers can edit
required|stringA value is required.
The user has to own the game; it cannot be installed without it / an anonymous user.
STEAM_PASSUsers can edit
required|stringA value is required.
To be used with Steam's authenticator.
STEAM_AUTHUsers can edit
nullable|string
The name of the server.
SERVER_NAMEUsers can edit
required|string
This is not required to be set, but it is highly recommended that you do so.
SERVER_PASSWORDUsers can edit
nullable|string|max:30
This user will be an admin on the server. Example of a website that can help u find it; https://www.steamidfinder.com/
STEAM64_IDUsers can edit
nullable|string|size:17|regex:/^\d{17}$/
The maximum amount of players that are allowed to be in the server
MAX_PLAYERSUsers can edit
required|between:1,32
Steam App ID.
SRCDS_APPIDUsers cannot see
required|numeric|in:573090
WINDOWS_INSTALLUsers cannot see
required|numeric|in:1
This will auto-update SteamCMD on boot. 0 is disabled, 1 is enabled.
AUTO_UPDATEUsers can edit
required|boolean
Wings
- Stop command
- ^C (SIGINT)
- Running when the console shows
- Connected to steam
Readme
Stormworks: Build and Rescue
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Configuration Warning
As of the latest update, Stormworks server hosting now requires a Steam account that owns a copy of the game. You must provide valid Steam credentials (STEAM_USER, STEAM_PASS, and optionally STEAM_AUTH if your account uses two-factor authentication). Anonymous installation is no longer supported.
Due to the way the Stormworks configuration file is structured and how Pterodactyl handles configuration management, this egg can only partially preconfigure the server_config.xml file. During installation, the config file is generated and populated with values from several environment variables: Server Name, Server Password, Server Admin, and Max Players.
Note: These values are only applied once during the initial installation. Any changes made to these variables afterward, including changes to the port number, will not automatically update the configuration file. You must manually edit /home/container/server_data/server_config.xml for any changes made after installation to take effect.
Other configuration options not set during installation, such as player_damage, npc_damage, and various gameplay modifiers can still be freely edited in the server_config.xml file to customize the server to your liking.
Server Ports
Stormworks requires 2 consecutive ports in order to run. The default ports are shown below. Using non-default ports is possible; however, they must remain consecutive.
The server_config.xml only sets the first port, the game automatically assumes the second port is the next consecutive number (port + 1).
| Port | default |
|---|---|
| Game | 25564 |
| Game | 25565 |
Final Note
It seems that the console will misreport TPS, always appearing at a steady 60-64. Ignore this reading. If you wish to check your server TPS, join your server and press the backquote/tilda key (`/~).
Changes
- Add: Stormworks
· Red Banana · 2a8b55d
- Remove old stormworks egg
· Daniel Barton · cfab879
- Move several games to wine_latest
· Daniel Barton · 7b08ba7
- Add steamcmd based eggs
· Daniel Barton · 60ef9fb
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 109 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
# apt -y update
# apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
# Create server_data directory
mkdir -p /mnt/server/server_data
RANDOM_SEED=$(shuf -i 1-999999999 -n 1)
cat > /mnt/server/server_data/server_config.xml <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<server_data port="${SERVER_PORT}" name="${SERVER_NAME}" seed="${RANDOM_SEED}" save_name="autosave_server" max_players="${MAX_PLAYERS}" password="${SERVER_PASSWORD}" day_length="30" night_length="30" infinite_resources="false" unlock_all_islands="false" settings_menu="false" base_island="data/tiles/island12.xml" settings_menu_lock="false" infinite_batteries="false" infinite_fuel="false" engine_overheating="false" ceasefire="false" infinite_ammo="false" no_clip="false" map_teleport="false" vehicle_spawn="false" photo_mode="false" respawning="false" cleanup_vehicle="false" clear_fow="false" third_person="true" third_person_vehicle="true" vehicle_damage="false" player_damage="false" npc_damage="false" aggressive_animals="false" sea_monsters="false" lightning="true" teleport_vehicle="true" fast_travel="true" starting_currency="201111" despawn_on_leave="false" map_show_players="false" map_show_vehicles="false" show_3d_waypoints="false" show_name_plates="false" override_weather="false" override_time="false" override_wind="false" physics_timestep="0" wildlife_enabled="true" unlock_components="true" dlc_weapons="false" dlc_arid="false" dlc_space="false">
<admins>
<id value="${STEAM64_ID}"/>
</admins>
<authorized/>
<blacklist/>
<whitelist/>
<playlists>
<path path="rom/data/missions/default_ai"/>
<path path="rom/data/missions/default_ai_aircraft"/>
<path path="rom/data/missions/default_cargo"/>
<path path="rom/data/missions/default_dock_bollards"/>
<path path="rom/data/missions/default_elevators"/>
<path path="rom/data/missions/default_forest_fire_missions"/>
<path path="rom/data/missions/default_resource_storage"/>
<path path="rom/data/missions/default_mission_locations"/>
<path path="rom/data/missions/default_mission_transport_locations"/>
<path path="rom/data/missions/default_mission_zones_arctic"/>
<path path="rom/data/missions/default_mission_zones_building"/>
<path path="rom/data/missions/default_mission_zones_delivery"/>
<path path="rom/data/missions/default_mission_zones_main"/>
<path path="rom/data/missions/default_mission_zones_sawyer"/>
<path path="rom/data/missions/default_natural_disasters"/>
<path path="rom/data/missions/default_paths"/>
<path path="rom/data/missions/default_resource_trading"/>
<path path="rom/data/missions/default_tutorial"/>
<path path="rom/data/missions/dlc_weapons_ai"/>
<path path="rom/data/missions/default_mission_zones_underwater"/>
<path path="rom/data/missions/default_mission_zones_arid"/>
<path path="rom/data/missions/default_railroad_signals"/>
<path path="rom/data/missions/default_landmarks"/>
<path path="rom/data/missions/default_oil_survey"/>
<path path="rom/data/missions/default_mission_zones_moon"/>
<path path="rom/data/missions/default_fish_survey"/>
</playlists>
<mods/>
</server_data>
EOF
## installation end
echo "-----------------------------------------"
echo "Installation completed..."
echo "Note; The server will generate a config file based on your set variables, any changes to these variables after install will also need to be manually changed in /home/container/server_data/server_config.xml"
echo "-----------------------------------------"