Skip to content

Team Fortress 2 Classic

Team Fortress 2 Classic is a free mod of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine.

egg-team-fortress-2-classic.json

updated

Ports

Add an allocation on the node for each port.

  • Game/rcon 27015
  • SourceTV 27020

Install

Installer image
ghcr.io/ptero-eggs/installers:debian
Steam app
244310
Steam login
not required
Install script
86 lines

Image

  • ghcr.io/ptero-eggs/steamcmd:ubuntu2404 ghcr.io/ptero-eggs/steamcmd:ubuntu_24.04

Panel features

  • steam_disk_space

    The Panel tells the user when SteamCMD does not have enough disk space.

Startup

The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.

6 variables

Startup command

./srcds_run -game tf2classic -console -port 27015 +map ctf_2fort +ip 0.0.0.0 -strictportbind -norestart -debug +maxplayers 24

Dotted values come from the server settings. These values are examples.

  • The ID corresponding to the game to download and run using SRCDS.

    SRCDS_APPIDUsers can see

    required|in:244310

  • The name corresponding to the game to download and run using SRCDS.

    SRCDS_GAMEUsers can see

    required|in:tf2classic

  • The default map to use when starting the server.

    SRCDS_MAPUsers can edit

    required|regex:/^(\w{1,20})$/

  • Version of TF2C to download.

    GAMEVERSIONUsers can edit

    required|string|max:20

  • The maximum amount of players allowed on the server.

    MAXPLAYERSUsers can edit

    required|string|max:20

  • SRCDS_BETAIDUsers can see

    required|string|max:20

Wings

Stop command
quit
Running when the console shows
gameserver Steam ID

Readme

Team Fortress 2 Classic

From their Website

Team Fortress 2 Classic is a re-imagining of the 2008-2009 era of the original Team Fortress 2, of which is what we consider the "Classic Era", featuring old features that were scrapped and worked upon, or new content such as new weapons and gamemodes.

Server Ports

TF2C servers require 1 port to be open, the SourceTV port can also be opened for spectators.

Port default
Game/rcon 27015
SourceTV 27020

Changes

  1. Team Fortress 2 Classic: Update yolk and add required beta vars

    · Daniel Barton · b4ad66d

  2. Add steamcmd based eggs

    · Daniel Barton · 60ef9fb

All changes on GitHub

Problem with this egg?

Open an issue on GitHub. Include your Panel and Wings versions.

Install script 86 lines bash in ghcr.io/ptero-eggs/installers:debian Show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
apt update
apt install -y zstd
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## download TF2C from website
cd /mnt/server
which unzip
L_V=$(curl -s https://wiki.tf2classic.com/kachemak/versions.json | jq -r '.versions | to_entries | max_by(.key | tonumber) | .value.file') # tf2classic-2.1.3.tar.zst

if [ -z "${GAMEVERSION}" ] || [ "${GAMEVERSION}" == "latest" ]; then
    DOWNLOAD_URL="https://wiki.tf2classic.com/kachemak/$L_V"
else
    DOWNLOAD_URL="https://wiki.tf2classic.com/kachemak/tf2classic-${GAMEVERSION}.tar.zst"
fi


# Check if the URL returns a 404 status code
if curl -s --head "$DOWNLOAD_URL" | head -n 1 | grep "404 Not Found" > /dev/null; then
    echo "URL returned 404. Setting to alternative URL."
    DOWNLOAD_URL="https://wiki.tf2classic.com/kachemak/$L_V"
fi

echo "Downloading tf2classic, This will take some time" 
echo "Download URL is: ${DOWNLOAD_URL}"
curl -sSL -o tf2classic.tar.zst ${DOWNLOAD_URL}

#tar -xf tf2classic.tar.zst

tar --use-compress-program=unzstd -xvf tf2classic.tar.zst
rm -rf tf2classic.tar.zst
## fix issue /w symlink
cd /mnt/server/bin
ln -s vphysics_srv.so vphysics.so
ln -s studiorender_srv.so studiorender.so
ln -s soundemittersystem_srv.so soundemittersystem.so
ln -s shaderapiempty_srv.so shaderapiempty.so
ln -s scenefilecache_srv.so scenefilecache.so
ln -s replay_srv.so replay.so
ln -s materialsystem_srv.so materialsystem.so

cd /mnt/server/tf2classic/bin
## fix server as of 2.0.4 crashing on start
rm -rf server_srv.so
ln -s server.so server_srv.so

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"