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TerraTech Worlds

TerraTech Worlds

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TerraTech Worlds

Steam Description : TerraTech Worlds is an open-world, PvE survival game set on an uncharted alien planet. Explore, mine, build, craft and battle your way through natural hazards and dangerous enemies, to harness the power of your environment. Play solo or up to 6 friends via online co-op, and get ready for adventure!


Server Ports

Ports required to run the server in a table format.

Port default
Game 7777

Known Issues

  1. Proxmox VM(s): You'll need to change your Processor Type to Host (Default: kvm64)

Startup command

rm /home/container/TT2/Saved/Logs/TT2.log; proton run ./TT2/Binaries/Win64/TT2Server-Win64-Shipping.exe -log & TTW_PID=$!; tail -c0 -F /home/container/TT2/Saved/Logs/TT2.log --pid=$TTW_PID

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • Proton ghcr.io/ptero-eggs/steamcmd:proton

Panel features

  • steam_disk_space

1 contributor

Variables

5 settings

  • App ID

    app id required for server download/updates. end users should not see this.

    env
    SRCDS_APPID
    default
    2533070
    rules
    required|integer|in:2533070
  • Server Password

    required password to enter the server, leave blank for public server

    env
    SERVER_PASSWORD
    default
    none
    rules
    nullable|alpha_dash|max:128
    • viewable
    • editable
  • Max Players

    Specifies the maximum amount of players able to join the server.

    env
    MAX_PLAYERS
    default
    6
    rules
    required|numeric|min:1|max:6
    • viewable
    • editable
  • [Advanced] Use Windows Branch

    Tells the installer/updater to only download the Windows branch of the server (the only branch currently available) so that it can run on Wine. Cannot be changed.

    env
    WINDOWS_INSTALL
    default
    1
    rules
    required|string|in:1
  • Auto Update

    Auto update the server on startup.

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
Installation script 57 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'


# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## install the steam sdk using steamcmd
./steamcmd.sh +force_install_dir /mnt/server/TT2/Binaries/Win64/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 ${INSTALL_FLAGS} validate +quit 

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

#Setup AppID TXT
cd /mnt/server
echo "2313330" > steam_appid.txt

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"