The Lord of the Rings: Return to Moria
The only survival crafting game set in the Fourth Age of Middle-earth™. Embark on an epic journey to reclaim the Dwarven homeland of Moria, and explore, craft, and build in procedurally generated worlds. Play as a solo adventurer, or join friends in co-op gameplay for up to 8 players.
Ports
Add an allocation on the node for each port.
- Game 7777
Image
- Wine ghcr.io/ptero-eggs/yolks:wine_latest
Panel features
- steam_disk_space
The Panel tells the user when SteamCMD does not have enough disk space.
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
7 variables
Startup command
wine ./Moria/Binaries/Win64/MoriaServer-Win64-Shipping.exe & S_PID=$!; tail -c0 -F /home/container/Moria/Saved/Logs/Moria.log --pid=$S_PIDName of the saved world to load
WORLD_NAMEUsers can edit
required|string|max:80
If a password is specified, players will need to enter a password to join the server. Case-sensitive.
SERVER_PASSWORDUsers can edit
nullable|string|max:20
SRCDS_APPIDUsers cannot see
required|string|max:20
WINDOWS_INSTALLUsers cannot see
required|string|max:20
WINETRICKS_RUNUsers cannot see
required|string|max:20
WINEDEBUGUsers cannot see
required|string|max:20
Specify world difficulty
DIFFICULTYUsers can edit
required|string|in:story,solo,normal,hard,custom
Wings
- Stop command
- ^C (SIGINT)
- Running when the console shows
- Unable to AutoLogin user
Files Wings edits
Wings sets these values in these files before each start.
MoriaServerConfig.ini ini
- Host.ListenPort
- {{server.build.default.port}}
- Main.OptionalPassword
- {{server.build.env.SERVER_PASSWORD}}
- World.Name
- "{{server.build.env.WORLD_NAME}}"
- [World.Create].Difficulty.Preset
- {{server.build.env.DIFFICULTY}}
- Console.Enabled
- false
Readme
The Lord of the Rings: Return to Moria
The only survival crafting game set in the Fourth Age of Middle-earth™. Embark on an epic journey to reclaim the Dwarven homeland of Moria, and explore, craft, and build in procedurally generated worlds. Play as a solo adventurer, or join friends in co-op gameplay for up to 8 players.
Server Ports
Return to Moria requires 1 port.
| Port | Default | Notes |
|---|---|---|
| Game | 7777 |
Changes
- Return to Moria: Show game server output in console (#512)
· Oliver Sayers · f4d5da9
- Update a number of eggs to use wine instead of the removed wine64 binary
· Daniel Barton · eaffcae
- Add LOTR Return to Moria (#85)
· Daniel Barton · 77f197f
- Conan Exiles: Correct startup (#76)
· Daniel Barton · e150d39
- Add steamcmd based eggs
· Daniel Barton · 60ef9fb
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 63 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"