The Lord of the Rings: Return to Moria

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The only survival crafting game set in the Fourth Age of Middle-earth™. Embark on an epic journey to reclaim the Dwarven homeland of Moria, and explore, craft, and build in procedurally generated worlds. Play as a solo adventurer, or join friends in co-op gameplay for up to 8 players.

Contributors:
README

The Lord of the Rings: Return to Moria

The only survival crafting game set in the Fourth Age of Middle-earth™. Embark on an epic journey to reclaim the Dwarven homeland of Moria, and explore, craft, and build in procedurally generated worlds. Play as a solo adventurer, or join friends in co-op gameplay for up to 8 players.

Server Ports

Return to Moria requires 1 port.

Port Default Notes
Game 7777
Docker Images (1)
Name Image
ghcr.io/ptero-eggs/yolks:wine_latest ghcr.io/ptero-eggs/yolks:wine_latest
Startup Command
wine64 ./Moria/Binaries/Win64/MoriaServer-Win64-Shipping.exe
Variables (7)

World Name

Name of the saved world to load

Environment:
WORLD_NAME
Default:
A Pterodactyl Server
User Viewable:
User Editable:
Rules:
required|string|max:80

Server Password

If a password is specified, players will need to enter a password to join the server. Case-sensitive.

Environment:
SERVER_PASSWORD
Default:
None
User Viewable:
User Editable:
Rules:
nullable|string|max:20

Steam App ID

Environment:
SRCDS_APPID
Default:
3349480
User Viewable:
User Editable:
Rules:
required|string|max:20

Windows Install

Environment:
WINDOWS_INSTALL
Default:
1
User Viewable:
User Editable:
Rules:
required|string|max:20

Winetricks

Environment:
WINETRICKS_RUN
Default:
vcrun2022
User Viewable:
User Editable:
Rules:
required|string|max:20

Wine Debug

Environment:
WINEDEBUG
Default:
-all
User Viewable:
User Editable:
Rules:
required|string|max:20

Difficulty

Specify world difficulty

Environment:
DIFFICULTY
Default:
normal
User Viewable:
User Editable:
Rules:
required|string|in:story,solo,normal,hard,custom
Installation Script
Container: ghcr.io/ptero-eggs/installers:debian
Entrypoint: bash
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so


## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"