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Tower Unite

Tower Unite Default Port: 7778 Default Query Port: 27016 Config Path: Tower/Saved/Config/TowerServer.ini

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Tower Unite

Attention !!!!

THIS EGG IS DEPRECATED, SINCE THEY REMOVED COMMUNITY SERVERS. ONLY OFFICIAL SERVERS ARE ALLOWED

desctiption

Every aspect of Tower Unite allows for online multiplayer interaction. It is a living and evolving online game world, driven by the community. Play games online with your friends, or make new friends from across the globe.

Server Ports

Tower Unite requires a single port to be opened

Port default
Game 7778
Query 27016

Startup command

./Tower/Binaries/Linux/TowerServer-Linux-Shipping -log -Port={{SERVER_PORT}} -MULTIHOME=0.0.0.0 -TowerServerINI=../../Saved/Config/TowerServer.ini

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • ghcr.io/ptero-eggs/steamcmd:debian

Panel features

  • steam_disk_space

1 contributor

Variables

6 settings

  • Steam Login Token

    Login and generate a token for the app-id: 394690 https://steamcommunity.com/dev/managegameservers

    env
    STEAM_LOGIN_TOKEN
    default
    none
    rules
    required|string|max:100
    • viewable
    • editable
  • Steam Admin ID

    Note that your admin id is only a number!

    env
    STEAM_ADMIN_ID
    default
    none
    rules
    required|integer|max:76561202255233023
    • viewable
    • editable
  • Server Title

    env
    SERVER_TITLE
    default
    Tower Unite Server
    rules
    required|string|max:512
    • viewable
    • editable
  • Max Players

    env
    SERVER_MAX_PLAYER
    default
    40
    rules
    required|integer|max:512
  • App ID

    env
    SRCDS_APPID
    default
    439660
    rules
    required|string|in:439660
  • Auto Update

    Auto update the server on startup.

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
Installation script 81 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so

## add below your custom commands if needed

cd mnt/server

mkdir -p Tower/Saved/Config
mkdir -p Tower/Binaries/Linux

mv /mnt/server/steamcmd/linux64/steamclient.so /mnt/server/Tower/Binaries/Linux

cat <<EOF >> Tower/Saved/Config/TowerServer.ini
[/script/towernetworking.dedicatedserveroptions]
MaxPlayers=$SERVER_MAX_PLAYER
ServerTitle=$SERVER_TITLE
SteamLoginToken=$STEAM_LOGIN_TOKEN

[Administration]
AdminSteamID=$STEAM_ADMIN_ID
EOF

## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"