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Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture.

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Valheim

A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!

https://store.steampowered.com/app/892970/Valheim/

Server Ports

Port default
Game 2456
Query 2457

Startup command

./valheim_server.x86_64 -nographics -batchmode -name "{{SERVER_NAME}}" -port {{SERVER_PORT}} -world "{{WORLD}}" -password "{{PASSWORD}}" -public {{PUBLIC_SERVER}} -saveinterval {{BACKUP_INTERVAL}} -backups {{BACKUP_COUNT}} -backupshort {{BACKUP_SHORTTIME}} -backuplong {{BACKUP_LONGTIME}} $( [[ {{ENABLE_CROSSPLAY}} -eq 1 ]] && echo " -crossplay ") > >(sed -uE "{{CONSOLE_FILTER}}") & trap "{{STOP}}" 15; wait $!

The parts in blue are filled in by the panel when the server starts, from the variables below.

Docker image

  • ghcr.io/ptero-eggs/games:valheim

Panel features

  • steam_disk_space

1 contributor

Variables

16 settings

  • Server Name

    Name that appears in server browser.

    env
    SERVER_NAME
    default
    My Server
    rules
    required|string|max:60
    • viewable
    • editable
  • Server Password

    Server password.

    env
    PASSWORD
    default
    secret
    rules
    required|string|min:5|max:20
    • viewable
    • editable
  • World Name

    Name to load if switching between multiple saved worlds.

    env
    WORLD
    default
    Dedicated
    rules
    required|string|max:20
    • viewable
    • editable
  • Public Server

    Public visibility of your server. Set it to false to make the server invisible and only joinable via the 'Join IP'-button.

    env
    PUBLIC_SERVER
    default
    1
    rules
    boolean
    • viewable
    • editable
  • App ID

    Valheim steam app id for auto updates.

    env
    SRCDS_APPID
    default
    896660
    rules
    nullable|numeric
    • viewable
  • LD Library Path

    Required to load server libraries.

    env
    LD_LIBRARY_PATH
    default
    ./linux64
    rules
    required|string
  • Shutdown Command

    Commands to trigger a server shutdown.

    env
    STOP
    default
    kill -2 $!; wait;
    rules
    required|string
  • Auto Update

    Enable automatic updates.

    env
    AUTO_UPDATE
    default
    1
    rules
    required|boolean
    • viewable
    • editable
  • Enable Crossplay

    Enable crossplay support.

    env
    ENABLE_CROSSPLAY
    default
    1
    rules
    required|boolean
    • viewable
    • editable
  • Backup Interval

    Change how often the world will save in seconds. Default: 1800 (30 minutes).

    env
    BACKUP_INTERVAL
    default
    1800
    rules
    required|numeric|min:0
    • viewable
    • editable
  • Backup Count

    Sets how many automatic backups will be kept. The first is the 'short' backup length, and the rest are the 'long' backup length. When default values are used means one backup that is 2 hours old, and 3 backups that are 12 hours apart. Default: 4.

    env
    BACKUP_COUNT
    default
    4
    rules
    required|numeric|min:0
    • viewable
    • editable
  • Backup Shorttime

    Sets the interval between the first automatic backups in seconds. Default: 7200 (2 hours).

    env
    BACKUP_SHORTTIME
    default
    7200
    rules
    required|numeric|min:0
    • viewable
    • editable
  • Backup Longtime

    Sets the interval between the subsequent automatic backups in seconds. Default: 43200 (12 hours).

    env
    BACKUP_LONGTIME
    default
    43200
    rules
    required|numeric|min:0
    • viewable
    • editable
  • Beta Branch

    Beta branch of a steam app. Leave blank to install normal branch.

    env
    SRCDS_BETAID
    default
    none
    rules
    max:30
    • viewable
    • editable
  • Beta Password

    Password for a beta branch should one be required during private or closed testing phases. Leave blank for no password.

    env
    SRCDS_BETAPASS
    default
    none
    rules
    max:30
    • viewable
    • editable
  • Console Filter

    Remove unwanted outputs from the console.

    env
    CONSOLE_FILTER
    default
    /^\(Filename:.*Line:[[:space:]]+[[:digit:]]+\)$/d; /^([[:space:]]+)?$/d
    rules
    string
Installation script 57 lines container ghcr.io/ptero-eggs/installers:debian entrypoint bash show
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD  flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
 ##

# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
apt -y update
apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates

## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
    echo -e "steam user is not set.\n"
    echo -e "Using anonymous user.\n"
    STEAM_USER=anonymous
    STEAM_PASS=""
    STEAM_AUTH=""
else
    echo -e "user set to ${STEAM_USER}"
fi

## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server

## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6

## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so

## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so