VEIN
GamesVEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, assist friendly NPCs, and rebuild society with friends.
README
VEIN
From their Steam
Documentation
Installation/System Requirements
| Bare Minimum | Recommended | |
|---|---|---|
| Processor | Almost any proccessor will work (AMD64 only) | - |
| RAM | 12 GiB | 16 GiB |
| Storage | 15 GiB | 20 GiB |
| Network | Any reasonable speed | - |
| Game Ownership | Not needed | * |
Server Ports
Ports required to run the server in a table format.
| Port | default |
|---|---|
| Game | 7777 |
| Query | 27015 |
Config
Some config values can be changed under the startup tab.
Everything else must manual be changed in Vein/Saved/Config/LinuxServer/Game.ini
See here what every option means.
Warning
Do not touch the Vein/Saved/Config/LinuxServer/Engine.ini file, it will brake the console!
Docker Images (1)
| Name | Image |
|---|---|
ghcr.io/ptero-eggs/steamcmd:debian | ghcr.io/ptero-eggs/steamcmd:debian |
Startup Command
./Vein/Binaries/Linux/VeinServer-Linux-Test -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -log Variables (7)
App ID
- Environment:
SRCDS_APPID- Default:
2131400- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|in:2131400
Auto update
Auto update the server on start
- Environment:
AUTO_UPDATE- Default:
1- User Viewable:
- β
- User Editable:
- β
- Rules:
required|boolean
Query Port
- Environment:
QUERY_PORT- Default:
27015- User Viewable:
- β
- User Editable:
- β
- Rules:
required|numeric
Max players
- Environment:
MAX_PLAYERS- Default:
16- User Viewable:
- β
- User Editable:
- β
- Rules:
required|numeric
Public Server
Change this to false if you donβt want your game to be listed in the server browser
- Environment:
PUBLIC_SERVER- Default:
True- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|in:True,False
Server Name
- Environment:
SERVER_NAME- Default:
Vein Server- User Viewable:
- β
- User Editable:
- β
- Rules:
required|string|max:64
Server Password
- Environment:
SERVER_PASSWORD- Default:
None- User Viewable:
- β
- User Editable:
- β
- Rules:
required|alpha_dash|max:32|min:4
Installation Script
Container:
ghcr.io/ptero-eggs/installers:debianEntrypoint:
bash#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## add below your custom commands if needed
FILE=/mnt/server/Vein/Saved/Config/LinuxServer/Game.ini
if [ -f "$FILE" ]; then
echo "Config file exitis, skipping"
else
echo "Config file does not exits, making one"
mkdir -p /mnt/server/Vein/Saved/Config/LinuxServer/
## Will only work if the egg is merged
curl -sSL -o /mnt/server/Vein/Saved/Config/LinuxServer/Game.ini https://raw.githubusercontent.com/ptero-eggs/game-eggs/main/vein/Game.ini
curl -sSL -o /mnt/server/Vein/Saved/Config/LinuxServer/Engine.ini https://pteropaste.com/lt75qughcmfj
fi
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"