Voyagers of Nera
Voyagers of Nera is a cooperative survival-crafting game for up to 10 players set in a vast ocean full of ancient ruins and diverse biomes. Nera is a magical ocean world full of beauty, magic, and danger. You are an Echo, descendants of the long-extinct protectors of this world.
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
8 variables
Startup command
wine BoatGame/Binaries/Win64/BoatGameServer-Win64-Shipping.exe -Port=7777 -log -LoggingInShippingEnabled=true & tail -c0 --pid=$? -F BoatGame/Saved/Logs/BoatGame.logDotted values come from the server settings. These values are examples.
The public name of your server other players will see when browsing servers.
SERVER_NAMEUsers can edit
required|max:50|regex:/^[A-Za-z0-9\-_ ]+$/
The password required for players to join your game. A blank value means the server will not be password-protected and is joinable by any player.
SERVER_PASSWORDUsers can edit
nullable|alpha_dash
The maximum number of players allowed to be connected to your server at once.
MAX_PLAYERSUsers can edit
required|integer|between:1,10
How often your server will automatically save. It’s not recommended to adjust this setting unless you specifically have a reason to.
AUTOSAVE_TIMER_SECONDSUsers can edit
required|integer|between:10,900
Steam App ID to install
SRCDS_APPIDUsers cannot see
required|numeric|in:3937860
Install Windows version of App from steam
WINDOWS_INSTALLUsers cannot see
required|boolean|in:1
Disable wine debug messages
WINEDEBUGUsers cannot see
required|string|max:20
Disable X virtual framebuffer
XVFBUsers cannot see
required|boolean|in:0,1
Wings
- Stop command
- ^C (SIGINT)
- Running when the console shows
- Successfully created session
Files Wings edits
Wings sets these values in these files before each start.
BoatGame/Saved/PersistedData/CustomConfig/CustomHostServerUserSettings.ini ini
- [/Script/BoatGame.BGCustomHostServerSettings].HostServerDisplayName
- {{server.build.env.SERVER_NAME}}
- [/Script/BoatGame.BGCustomHostServerSettings].HostServerPassword
- {{server.build.env.SERVER_PASSWORD}}
- [/Script/BoatGame.BGCustomHostServerSettings].MaxPlayers
- {{server.build.env.MAX_PLAYERS}}
- [/Script/BoatGame.BGCustomHostServerSettings].AutosaveTimerSeconds
- {{server.build.env.AUTOSAVE_TIMER_SECONDS}}
Readme
Voyagers of Nera
Voyagers of Nera is a cooperative survival-crafting game for up to 10 players set in a vast ocean full of ancient ruins and diverse biomes. Nera is a magical ocean world full of beauty, magic, and danger. You are an Echo, descendants of the long-extinct protectors of this world.
Server Requirements
Minimum RAM: 6 GiB Minimum Disk: 10GiB
Connecting to the server
Players can connect by
- Searching for the server in the server list
- Using Direct Connect and entering the IP:Port and password if set
- Using the invite code in
BoatGame/Saved/DedicatedServerMagicJoinCode.txt
Server Ports
| Port | Default |
|---|---|
| Game | 7777 |
Changes
- Add Voyagers of Nera egg (#269)
· Daniel Barton · 62fd0c1
- Add LOTR Return to Moria (#85)
· Daniel Barton · 77f197f
- Conan Exiles: Correct startup (#76)
· Daniel Barton · e150d39
- Add steamcmd based eggs
· Daniel Barton · 60ef9fb
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 62 lines bash in ghcr.io/ptero-eggs/installers:debian Show Hide
#!/bin/bash
# steamcmd Base Installation Script
#
# Server Files: /mnt/server
# Image to install with is 'ghcr.io/ptero-eggs/installers:debian'
##
#
# Variables
# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
#
##
# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.
#apt -y update
#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates
## just in case someone removed the defaults.
if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
echo -e "steam user is not set.\n"
echo -e "Using anonymous user.\n"
STEAM_USER=anonymous
STEAM_PASS=""
STEAM_AUTH=""
else
echo -e "user set to ${STEAM_USER}"
fi
## download and install steamcmd
cd /tmp
mkdir -p /mnt/server/steamcmd
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
cd /mnt/server/steamcmd
# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt
export HOME=/mnt/server
## install game using steamcmd
./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
## set up 32 bit libraries
mkdir -p /mnt/server/.steam/sdk32
cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
## set up 64 bit libraries
mkdir -p /mnt/server/.steam/sdk64
cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
## install end
echo "-----------------------------------------"
echo "Installation completed..."
echo "-----------------------------------------"