Clusterio
Clusterio is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage. By itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.
Ports
Add an allocation on the node for each port.
- Controller HTTP 8081
- Host Game 34197
Install
- Installer image
- node:21-bookworm-slim
- Install script
- 31 lines
Images
New servers use the first image. Users can change it on the Startup page.
- NodeJS 21 default ghcr.io/ptero-eggs/yolks:nodejs_21
- NodeJS 20 ghcr.io/ptero-eggs/yolks:nodejs_20
- NodeJS 19 ghcr.io/ptero-eggs/yolks:nodejs_19
- NodeJS 18 ghcr.io/ptero-eggs/yolks:nodejs_18
Startup
The Panel runs this command to start the server. It replaces each variable in the command with the value of that variable.
8 variables
Startup command
exec ./node_modules/.bin/clusteriocontroller runSet's the cluster operation mode of the server, can be either "controller" or "host". This is better thought of as Management or Gameserver nodes. Required on: All
SERVER_MODEUsers can edit
required|string|in:controller,host
Options: "none", "fatal", "error", "warn", "audit", "info", "verbose" Required on: All
LOG_LEVELUsers can edit
required|string|in:none,fatal,error,warn,audit,info,verbose
Superadmin account name Required on: Controller
ADMIN_STRINGUsers can edit
required|string|max:64A value is required.
Host name in the Controller Web UI Required on: Host
HOST_NAMEUsers can edit
nullable|string|max:20
Connection URL to the Controller server, can be an internal address if you have allocated an additional internal port to the Controller Server. Example: http://yourip:yourport Required on: Host
CONTROLLER_URLUsers can edit
nullable|string|max:64
Authentication token used to connect to the Controller server, generated through the Controller Web UI. Required on: Host
CONTROLLER_TOKENUsers can edit
nullable|string|max:256
Clusterio Plugins to install, space separate list. Example: @clusterio/plugin-subspace_storage @clusterio/plugin-global_chat @clusterio/plugin-research_sync @clusterio/plugin-inventory_sync Required on: All
PLUGINSUsers can edit
nullable|string|max:512
The Name of your Controller server cluster. Required: Controller
CLUSTER_NAMEUsers can edit
nullable|string|max:20
Wings
- Stop command
- ^C (SIGINT)
- Running when the console shows
- Started
Files Wings edits
Wings sets these values in these files before each start.
config-controller.json json
- controller~1http_port
- {{server.build.default.port}}
- controller~1name
- {{server.build.env.CLUSTER_NAME}}
config-host.json json
- host~1controller_url
- {{server.build.env.CONTROLLER_URL}}
- host~1controller_token
- {{server.build.env.CONTROLLER_TOKEN}}
- host~1public_address
- {{server.build.default.ip}}
Readme
Clusterio
Introduction
Clusterio (https://github.com/clusterio/clusterio) is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage.
By itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.
Features
-
Clustered Factorio server management allowing you manage the running of Factorio servers across a fleet of physical servers from both a web interface and a command line interface.
-
User list management for synchronizing in-game admins, whitelisted users, and bans to all the servers in the cluster.
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Integrated support for exporting statistics for the whole cluster to Prometheus via a single metrics endpoint.
-
Extensive plugin support for adding your own cross server features to Factorio using Clusterio's communication backbone.
Setup
Clusterio uses a Controller/Host system setup, with the Controller server running the Web UI and controlling which Hosts run which Instances.
The Controller server runs a web server that needs to be reachable for cluster management by the user, and by the other nodes to manage them.
The Host server runs the factorio server, and will need any mods manually importing at this time, including the Factorio mods for the Clustorio Library(https://mods.factorio.com/mod/clusterio_lib) and Subspace Storage(https://mods.factorio.com/mod/subspace_storage).
Both only require a single port each.
Server Mode controls if the server is a Controller or Host, and each varaible is labeled as required for Controller, Host or All. Please ensure you fill in all required variables.
Set up the Controller server first, and from there you can generate the Controller URL and Controller Token required for the Host servers to connect.
Additional configuration options can be found in config-Controller.json and config-Host.json as relevant.
Changes to the Cluster will only be written out to the database on a graceful stop.
Server Ports
Clusterio requires a single port
| Port | default |
|---|---|
| Controller HTTP | 8081 |
| Host Game | 34197 |
Changes
- fixie pixie 馃悷
路 yesBad 路 73a886f
- Add standalone games
路 Daniel Barton 路 74c706a
Problem with this egg?
Open an issue on GitHub. Include your Panel and Wings versions.
Install script 31 lines bash in node:21-bookworm-slim Show Hide
#!/bin/bash
# Clusterio Installation Script
#
# Server Files: /mnt/server
apt update
apt install -y git curl jq file unzip make gcc g++ python3 python3-dev libtool
mkdir -p /mnt/server
cd /mnt/server
if [ "${USER_UPLOAD}" == "true" ] || [ "${USER_UPLOAD}" == "1" ]; then
echo -e "assuming user knows what they are doing have a good day."
exit 0
fi
case "${SERVER_MODE}" in
"controller")
echo -e "Initialising Clustorio In Controller mode"
npm init "@clusterio" -y -- --allow-install-as-root --mode "${SERVER_MODE}" --download-headless --log-level "${LOG_LEVEL}" --admin "${ADMIN_STRING}" --public-address "${SERVER_IP}":"${SERVER_PORT}" --plugins ${PLUGINS}
;;
"host")
echo -e "Initialising Clustorio In Host mode"
npm init "@clusterio" -y -- --allow-install-as-root --mode "${SERVER_MODE}" --download-headless --log-level "${LOG_LEVEL}" --host-name "${HOST_NAME}" --public-address "${SERVER_IP}" --controller-url "${CONTROLLER_URL}" --controller-token "${CONTROLLER_TOKEN}" --plugins ${PLUGINS}
;;
esac
echo -e "install complete"
exit 0