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V Rising BepInEx

Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.

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V Rising BepInEx

NOTE: Server version currently marked as Early Access by the V Rising developers. Your mileage may vary as updates are released.

_NOTE: Serverstart can take up to 15mins on first start!!!

Authors / Contributors


Game Description

From Stunlock Studios's Website:

Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.


Egg Capabilities

  • Currently runs the Windows build of the server via Wine. This egg will be updated when a proper, native Linux server binary is released.
  • Configurable to automatically check for server updates on start via SteamCMD. Forcing validation is also configurable.
  • All ServerHostSettings.json settings can be automatically configured via Startup variables.
    • This includes: Server name, game settings preset, password, max players, auto save settings, and more...
  • RCON ready (*requires extra port – see Server Ports). See the RCON section under Manual Configuration Topics for more info.
  • Load BepInEx so you can install mod on your server

Server Ports

  • Default server ports are listed below, but all three ports can be changed freely.
  • The only required port is the Game port, but the Query port is needed for the server to appear in the server list (Direct connect is still possible without the Query port). There have also been reports that servers only appear in the server list if they are popular, so consider this when troubleshooting.
  • Clients connect via the Game port.
  • The RCON port is optional and only required if the server owner enables/uses RCON.
Port Default Protocol
Game (Primary Port in Pterodactyl) 9876 UDP
Query 9877 UDP
RCON 25575 TCP

Installation/System Requirements

Bare Minimum Recommended
Processor Recent x86/64 (AMD/Intel) processor. No 32 bit or ARM support. Unsubstantiated reports say that RCON uses significantly more CPU when enabled, but I have not been able to replicate myself.
RAM 3072 MiB 4096-6144 MiB
Storage 3.5 GB 5-10 GB (or more, depending on save size or frequency)
Game Ownership Not required at all. ----

Manual Configuration Topics

The following are various topics covering manual configuration procedures the egg does not handle automatically that may be useful to server owners:

Save File and Custom Settings Location

You can find the game settings and saves in the ~/save-data/ directory.

Server Game Settings

Standardized game settings can be applied via the "Game Settings Preset" startup parameter. If you would like a more custom array of settings to adjust, you can copy the ServerGameSettings.json file located in ~/VRisingServer_Data/StreamingAssets/Settings/ to ~/save-data/Settings/ and adjust as needed. Also, ensure "Game Settings Preset" is set to empty/null. A list of settings, with a description of what each setting does and the min/max values where applicable, can be found here.

Becoming an Administrator

To become an administrator in the game you will first need to open the adminlist.txt file under ~/VRisingServer_Data/StreamingAssets/Settings/ and add your steamID64 (one steamID64 per line). This can be done without restarting your server. To become an administrator in the game you need to enable the console in the options menu, bring it down with ~ and authenticate using the adminauth console command. Once an administrator you can use a number of administrative commands like banuser, bancharacter, banned, unban and kick.

If you ban users through the in-game console the server will automatically modify the banlist.txt file, but you can also modify this manually (one steamID64 per line).

Transfer Local/Client Save to the Server

Follow these instructions by the developer very carefully. Note: The -saveName <name> command line parameter and GameSettingsPreset setting are handled automatically by the Egg's "Save Name" and "Game Settings Preset" startup parameters, respectively. Also, if a custom ServerGameSettings.json file exists for any reason in the ~/save-data/Settings directory, delete it.

RCON

RCON can allow general and restart announcements to be made to the server remotely (functions which are not currently supported by the console command line). You can enable RCON by properly configuring the relevant variables under the Startup tab of your Pterodactyl server. The RCON port must be allocated to the server. Click here for list of valid commands and recommended RCON client.

Startup command

WINEDLLOVERRIDES="winhttp=n,b"; xvfb-run wine ./VRisingServer.exe -persistentDataPath save-data -address 0.0.0.0

Docker image

  • ghcr.io/ptero-eggs/yolks:wine_latest

Panel features

  • steam_disk_space

2 contributors

Variables

27 settings

  • Automatic Updates

    Quickly checks for any server updates on startup, and updates if necessary.

    env
    AUTO_UPDATE
    default
    1
    rules
    boolean
    • viewable
    • editable
  • [Repair] Validate Server Files

    Leave empty (no value) for OFF or type "true" or "1" for ON. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.

    env
    VALIDATE
    default
    none
    rules
    string|nullable
    • viewable
    • editable
  • [Advanced] V Rising Dedicated Server App ID

    Used for installation and updates. Rarely needs to be changed.

    env
    SRCDS_APPID
    default
    1829350
    rules
    required|integer
  • [Advanced] Use Windows Branch

    Tells the installer/updater to only download the Windows branch of the server (the only branch currently available) so that it can run on Wine. Cannot be changed.

    env
    WINDOWS_INSTALL
    default
    1
    rules
    required|string|in:1
  • WINEDEBUG

    env
    WINEDEBUG
    default
    -all
    rules
    required|string|max:20
  • WINEARCH

    env
    WINEARCH
    default
    win64
    rules
    required|string|max:20
  • WINEPATH

    env
    WINEPATH
    default
    /home/container
    rules
    required|string|max:20
  • [REQUIRED] Server Query Port

    UDP port for Steam server list features.

    env
    QUERY_PORT
    default
    9877
    rules
    required|integer|between:1024,65536
    • viewable
  • Game Settings Preset

    What preset of game settings the server should run. Some settings may not apply after the save file is first created. Leave empty/null if you are using a single-player uploaded save or a custom ServerGameSettings.json file in the `~/save-data/Settings/` directory.

    env
    GAME_SETTINGS_PRESET
    default
    none
    rules
    nullable|string|in:,DuoPvP,HardcorePvP,Level30PvE,Level30PvP,Level50PvE,Level50PvP,Level70PvE,Level70PvP,SoloPvP,StandardPvE_Easy,StandardPvE_Hard,StandardPvE,StandardPvP_Easy,StandardPvP_Hard,StandardPVP
    • viewable
    • editable
  • Server Name

    Name of the server that will appear in the server list.

    env
    SERVER_NAME
    default
    V Rising Dedicated Server
    rules
    required|string
    • viewable
    • editable
  • Server Description

    Short description of server purpose, rules, and the message of the day.

    env
    DESCRIPTION
    default
    Welcome to the server!
    rules
    nullable|string
    • viewable
    • editable
  • Max Connected Users

    Max number of concurrent players on the server.

    env
    MAX_PLAYERS
    default
    40
    rules
    required|integer|min:1
    • viewable
    • editable
  • Max Connected Admins

    Max number of admins to allow connection even when the server is full.

    env
    MAX_ADMINS
    default
    4
    rules
    required|integer|min:0
    • viewable
    • editable
  • Server Password

    Password required to join the server. Leave blank to have no password.

    env
    SERVER_PASSWORD
    default
    none
    rules
    nullable|string
    • viewable
    • editable
  • Save Name

    Name of save file / directory.

    env
    SAVE_NAME
    default
    world1
    rules
    required|string
    • viewable
    • editable
  • Auto Save Count

    Number of autosaves to keep.

    env
    SAVE_COUNT
    default
    50
    rules
    required|integer|min:0
    • viewable
    • editable
  • Auto Save Interval

    Interval in seconds between each autosave.

    env
    SAVE_INTERVAL
    default
    600
    rules
    required|integer|min:1
    • viewable
    • editable
  • List On Master Server

    Set to true to list on the server list, else set to false.

    env
    SERVER_LIST
    default
    true
    rules
    required|string|in:true,false
    • viewable
    • editable
  • [Advanced] Server FPS

    How often the server refreshes. (Default: 30)

    env
    FPS
    default
    30
    rules
    required|integer|min:1
    • viewable
    • editable
  • [Advanced] Enable RCON

    See the following link for info on how to connect and use RCON: https://github.com/StunlockStudios/vrising-dedicated-server-instructions#rcon

    env
    RCON
    default
    false
    rules
    required|string|in:true,false
    • viewable
    • editable
  • [Advanced] RCON Password

    Password required to connect to RCON if it is enabled.

    env
    RCON_PASS
    default
    somepassword
    rules
    required|string
    • viewable
    • editable
  • [Advanced] RCON Port

    Port used to connect to RCON. Must be allocated to the server for RCON to work.

    env
    RCON_PORT
    default
    25575
    rules
    required|integer|between:1024,65536
    • viewable
  • [Advanced] Secure Server

    (true or false)

    env
    SERVER_SECURE
    default
    true
    rules
    required|string|in:true,false
    • viewable
    • editable
  • [Advanced] Admin Only Debug Events

    (true or false)

    env
    ADMIN_ONLY_DEBUG_EVENTS
    default
    true
    rules
    required|string|in:true,false
    • viewable
    • editable
  • [Advanced] Disable Debug Events

    (true or false)

    env
    DEBUG_EVENTS
    default
    false
    rules
    required|string|in:true,false
    • viewable
    • editable
  • XVFB

    env
    XVFB
    default
    1
    rules
    boolean
  • WINETRICKS_RUN

    env
    WINETRICKS_RUN
    default
    mono
    rules
    required|string|max:50
Installation script 169 lines container ghcr.io/ptero-eggs/installers:debian entrypoint /bin/bash show
#!/bin/bash

## File: Pterodactyl V Rising Egg - egg-v-rising.json
## Authors: David Wolfe (Red-Thirten), Kapatheus
## Date: 2022/05/28
## License: MIT License
## Image to install with is 'ghcr.io/ptero-eggs/installers:debian'

clear
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m'

# Install packages. Default packages below are skipped if using image noted above, thus speeding up the install process.
apt -y update
apt -y --no-install-recommends install curl jq unzip wget
# Download and install SteamCMD
echo -e "${YELLOW}download and install steamcmd${NC}"

export HOME=/mnt/server
cd /tmp
mkdir -p $HOME/steamcmd $HOME/steamapps
curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xzvf steamcmd.tar.gz -C $HOME/steamcmd
cd $HOME/steamcmd

# SteamCMD fails otherwise for some reason, even running as root.
# This is changed at the end of the install process anyways.
chown -R root:root /mnt

# Install game server using SteamCMD
echo -e "${YELLOW}install V Rising with SteamCMD${NC}"

./steamcmd.sh +force_install_dir $HOME +login anonymous $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} +quit

# Set up 32 and 64 bit libraries
mkdir -p $HOME/.steam/sdk{32,64}
cp -v linux32/steamclient.so $HOME/.steam/sdk32/steamclient.so
cp -v linux64/steamclient.so $HOME/.steam/sdk64/steamclient.so

# Enable BEPINEX (Credits to: https://github.com/ricin/vrising-bepinex-linux/blob/main/scripts/start-server.sh)
echo -e "${YELLOW}installing BepInex${NC}"

#variables
BEPINEX_VR_TS_URL=https://v-rising.thunderstore.io/package/BepInEx/BepInExPack_V_Rising/
CUR_V="$(find ${HOME} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
BEPINEX_VR_API_DATA="$(curl -s -X GET https://thunderstore.io/c/v-rising/api/v1/package/b86fcaaf-297a-45c8-82a0-fcbd7806fdc4/ -H "accept: application/json")"
LAT_V="$(echo ${BEPINEX_VR_API_DATA} | jq -r '.versions | sort_by(.date_created) | reverse | .[0].version_number')"

if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
    echo -e "${RED}Can't get latest version of BepInEx for V Rising!${NC}"
    echo -e "${RED}Please try to run without BepInEx for V Rising. Exiting.${NC}"
    exit 1
fi

if [ -f ${HOME}/BepInEx.zip ]; then
    rm -rf ${HOME}/BepInEx.zip
fi
if [ -f ${HOME}/doorstop_config.ini ]; then
    sed -i "/enabled=false/c\enabled=true" ${HOME}/doorstop_config.ini
fi

echo -e "${YELLOW}BepInEx for V Rising Version Check${NC}"
echo -e "${YELLOW}More info: ${BEPINEX_VR_TS_URL}${NC}"

BEPINEX_VR_TS_DOWNLOAD_URL="$(echo ${BEPINEX_VR_API_DATA} | jq -r '.versions | sort_by(.date_created) | reverse | .[0].download_url')"
if [ -z "${CUR_V}" ]; then
    echo -e "${YELLOW}BepInEx for V Rising not found, downloading and installing v${LAT_V} ...${NC}"
    
    cd ${HOME}
    rm -rf ${HOME}/BepInEx-*
    if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${HOME}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "${BEPINEX_VR_TS_DOWNLOAD_URL}" ; then
        echo -e "${GREEN}Successfully downloaded BepInEx for V Rising v${LAT_V}${NC}"
    else
        echo -e "${RED}Something went wrong, can't download BepInEx for V Rising v${LAT_V}. Exiting.${NC}"
        exit 1
    fi
    
    mkdir -p /tmp/BepInEx
    unzip -o ${HOME}/BepInEx.zip -d /tmp/BepInEx
    if [ $? -eq 0 ];then
        rm -fR /mnt/server/dotnet
        touch ${HOME}/BepInEx-${LAT_V}
        cp -rf /tmp/BepInEx/BepInEx*/* ${HOME}/
        cp /tmp/BepInEx/README* ${HOME}/README_BepInEx_for_VRising.txt
        rm -rf ${HOME}/BepInEx.zip /tmp/BepInEx
    else
        echo -e "${RED}Unable to unzip BepInEx archive! Exiting.${NC}"
        exit 1
    fi
elif [ "$CUR_V" != "${LAT_V}" ]; then
    echo -e "${YELLOW}Version missmatch, BepInEx v$CUR_V installed, downloading and installing v${LAT_V}  ...${NC}"
    
    cd ${HOME}
    rm -rf ${HOME}/BepInEx-$CUR_V
    mkdir /tmp/Backup
    cp -R ${HOME}/BepInEx/config /tmp/Backup/
    if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${HOME}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "${BEPINEX_VR_TS_DOWNLOAD_URL}" ; then
        echo -e "${GREEN}Successfully downloaded BepInEx for V Rising v${LAT_V}${NC}"
    else
        echo -e "${RED}Unable to download BepInEx for V Rising v${LAT_V}. Exiting.${NC}"
        exit 1
    fi
    
    unzip -o ${HOME}/BepInEx.zip -d /tmp/BepInEx 
    
    if [ $? -eq 0 ];then
        rm -fR /mnt/server/dotnet
        cp -rf /tmp/BepInEx/BepInEx*/* ${HOME}/
        cp /tmp/BepInEx/README* ${HOME}/README_BepInEx_for_VRising.txt
        touch ${HOME}/BepInEx-${LAT_V}
        cp -R /tmp/Backup/config ${HOME}/BepInEx/
        rm -rf ${HOME}/BepInEx.zip /tmp/BepInEx /tmp/Backup
    else
        echo -e "${RED}Unable to unzip BepInEx archive! Exiting.${NC}"
        exit 1
    fi
elif [ "${CUR_V}" == "${LAT_V}" ]; then
    echo -e "${GREEN}BepInEx v$CUR_V up-to-date!${NC}"
fi


## V Rising Setup
mkdir -p $HOME/save-data/Settings && cd "$_"
cat > ServerHostSettings.json << EOF
{
  "Name": "${SERVER_NAME}",
  "Description": "${DESCRIPTION}",
  "Port": ${SERVER_PORT},
  "QueryPort": ${QUERY_PORT},
  "MaxConnectedUsers": ${MAX_PLAYERS},
  "MaxConnectedAdmins": ${MAX_ADMINS},
  "ServerFps": ${FPS},
  "SaveName": "${SAVE_NAME}",
  "Password": "${SERVER_PASSWORD}",
  "Secure": ${SERVER_SECURE},
  "ListOnMasterServer": ${SERVER_LIST},
  "AutoSaveCount": ${SAVE_COUNT},
  "AutoSaveInterval": ${SAVE_INTERVAL},
  "GameSettingsPreset": "${GAME_SETTINGS_PRESET}",
  "AdminOnlyDebugEvents": ${ADMIN_ONLY_DEBUG_EVENTS},
  "DisableDebugEvents": ${DEBUG_EVENTS},
  "Rcon": {
    "Enabled": ${RCON},
    "Password": "${RCON_PASS}",
    "Port": ${RCON_PORT}
  }
}
EOF

## cleanup to prevent errors
echo -e "${BLUE}-------------------------------------------------${NC}"
echo -e "${RED}deleting old wine dirs... please wait...${NC}"
echo -e "${BLUE}-------------------------------------------------${NC}"

if [ ! -d "/mnt/server/.wine" ]; then
    rm -fR /mnt/server/.wine
    rm -fR /mnt/server/.config
    rm -fR /mnt/server/.cache
    rm -fR /mnt/server/.local
    rm -fR /mnt/server/appcache
fi
echo -e "${GREEN}..done..${NC}"

echo -e "${BLUE}-------------------------------------------------${NC}"
echo -e "${GREEN}Installation completed${NC}"
echo -e "${BLUE}-------------------------------------------------${NC}"